Player Matchup

Olorun
Olorun
 
Olorun
Level 14
God Stats
0W - 4L
1,241 SR
Queue Stats
14W - 39L
1,128 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 6
God Stats
5W - 11L
1,049 SR
Queue Stats
8W - 19L
894 Elo+
Party 2
Arachne
Arachne
Zenotty06
Arachne
Level 14
God Stats
2W - 2L
1,505 SR
Queue Stats
8W - 12L
1,088 Elo+
Party 1
Ra
Ra
izanpro_117
Ra
Level 10
God Stats
1W - 1L
1,703 SR
Queue Stats
8W - 11L
1,088 Elo+
Party 1
Pele
Pele
izki2905
Pele
Level 12
God Stats
7W - 23L
1,178 SR
Queue Stats
14W - 38L
1,174 Elo+
Party 2
Team Averages
Level 11
1,335 SR
1,075 Elo+

VS

Team Averages
Level 21
1,500 SR
1,305 Elo+
Artio
Artio
 
Artio
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 23L
1,307 Elo+
Solo
Mercury
Mercury
HEDISTER
Mercury
Level 28
God Stats
25W - 19L
1,717 SR
Queue Stats
54W - 61L
1,262 Elo+
Party 3
Ra
Ra
Llorencami
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Maidas23
Zeus
Level 18
God Stats
13W - 15L
1,500 SR
Queue Stats
160W - 170L
1,256 Elo+
Party 3
Rama
Rama
Ranaman321
Rama
Level 18
God Stats
8W - 2L
1,282 SR
Queue Stats
72W - 77L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 14 / 1
6,839
326
5,842
16,203
4,845
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
 
Artemis
14
4 / 10 / 1
9,144
435
6,658
14,782
5,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Zenotty06
Arachne
14
3 / 7 / 0
8,723
415
6,948
16,009
4,979
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 9 / 2
7,201
343
7,409
13,658
4,351
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
13
3 / 7 / 1
9,379
447
13,527
16,398
7,471
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
5 / 1 / 22
11,576
551
9,598
23,408
20,295
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
HEDISTER
Mercury
19
17 / 1 / 10
12,877
613
14,697
14,025
5,786
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 11
9,274
442
8,079
6,623
2,393
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
16
7 / 1 / 15
10,754
512
10,797
8,088
2,882
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
14 / 6 / 2
11,849
564
17,638
14,915
5,826
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
104
10
Kills
44
47
Deaths
10
5
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
14
1
0.04
L
Artemis
 
Artemis
4
10
1
0.45
W
Artio
 
Artio
5
1
22
16
W
Mercury
HEDISTER
Mercury
17
1
10
22
W
1
1
11
6.5
W
Zeus
7
1
15
14.5
W
14
6
2
2.5
L
Arachne
Zenotty06
Arachne
3
7
0
0.43
L
0
9
2
0.11
L
Pele
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,384
Damage
60,809
77,050
Taken
67,059
26,801
Mitigated
37,182
11,117
Healing
23,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,842
3,219
746
1,353
16,203
4,845
366
7,057
9,146
30,846
0
L
Artemis
 
Artemis
6,658
4,378
0
2,158
14,782
5,155
763
1,638
13,144
0
37,529
W
Artio
 
Artio
9,598
1,284
696
9,691
23,408
20,295
937
4,083
19,325
32,852
0
W
Mercury
HEDISTER
Mercury
14,697
6,347
0
5,507
14,025
5,786
0
2,361
11,250
0
102,146
W
8,079
483
1,021
1,302
6,623
2,393
388
4,181
2,442
49,087
0
W
Zeus
10,797
902
0
1,015
8,088
2,882
2,531
1,965
6,123
58,206
0
W
17,638
16,026
0
4,074
14,915
5,826
6,444
661
14,254
0
68,800
L
Arachne
Zenotty06
Arachne
6,948
5,094
0
1,132
16,009
4,979
265
8,863
7,146
0
18,058
L
7,409
837
1,060
2,163
13,658
4,351
497
6,325
7,333
36,484
0
L
Pele
13,527
3,642
0
2,505
16,398
7,471
162
4,591
11,807
0
63,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,286
Gold Earned
56,330
261
Minions Killed
459
0
Camps Cleared
0
1,635,706
Distance Traveled
1,889,768
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,839
326
43
2
0
279,889
3
L
Artemis
9,144
435
52
2
0
300,427
1
W
Artio
11,576
551
43
2
0
380,319
4
W
Mercury
12,877
613
149
7
0
489,006
2
W
Ra
9,274
442
78
4
0
329,414
1
W
Zeus
10,754
512
88
4
0
364,558
0
W
Rama
11,849
564
101
5
0
326,471
0
L
Arachne
8,723
415
31
1
0
381,730
0
L
Ra
7,201
343
52
2
0
323,058
1
L
Pele
9,379
447
83
4
0
350,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role