Player Matchup

Terra
Terra
 
Terra
Level 18
God Stats
4W - 7L
1,378 SR
Queue Stats
648W - 674L
1,156 Elo+
Solo
Kuzenbo
Kuzenbo
BIGBEAN1313
Kuzenbo
Level 24
God Stats
4W - 5L
1,675 SR
Queue Stats
5W - 7L
1,198 Elo+
Solo
Thor
Thor
Juachoprrro2709
Thor
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 22L
910 Elo+
Party 1
Neith
Neith
Papi_Eder5655
Neith
Level 27
God Stats
23W - 16L
1,508 SR
Queue Stats
128W - 125L
1,175 Elo+
Solo
Fenrir
Fenrir
Theandres1011
Fenrir
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 35L
1,180 Elo+
Party 1
Team Averages
Level 19
1,512 SR
1,124 Elo+

VS

Team Averages
Level 21
1,491 SR
1,172 Elo+
Neith
Neith
 
Neith
Level 22
God Stats
161W - 117L
1,448 SR
Queue Stats
186W - 157L
1,233 Elo+
Solo
Sylvanus
Sylvanus
A Dam Fool
Sylvanus
Level 19
God Stats
6W - 11L
1,701 SR
Queue Stats
58W - 75L
1,167 Elo+
Solo
Baron Samedi
Baron Samedi
Dieghito_7
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 54L
1,142 Elo+
Party 2
Ymir
Ymir
MAICONIGHT89
Ymir
Level 29
God Stats
11W - 5L
1,548 SR
Queue Stats
450W - 489L
1,176 Elo+
Solo
Mulan
Mulan
damatogiuseppe76
Mulan
Level 18
God Stats
3W - 2L
1,259 SR
Queue Stats
42W - 54L
1,142 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
0 / 5 / 9
12,834
856
4,702
29,346
32,031
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kuzenbo
BIGBEAN1313
Kuzenbo
20
3 / 10 / 6
14,694
980
19,703
28,694
19,034
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 20 / 6
13,609
907
12,862
31,361
15,123
20
6 / 5 / 7
15,642
1,043
34,785
22,039
9,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 13 / 3
13,441
896
13,616
26,297
14,479
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
19 / 2 / 22
17,731
1,182
40,579
17,304
7,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
A Dam Fool
Sylvanus
20
4 / 3 / 33
14,766
984
13,541
22,475
13,013
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Dieghito_7
Baron Samedi
20
13 / 7 / 18
15,750
1,050
22,319
19,038
10,533
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 1 / 26
15,664
1,044
24,864
14,386
12,104
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 4 / 29
15,321
1,021
17,147
20,019
24,806
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
181
17
Kills
53
53
Deaths
17
31
Assists
128
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
5
9
0.9
W
Neith
 
Neith
19
2
22
15
W
Sylvanus
A Dam Fool
Sylvanus
4
3
33
6.83
L
Kuzenbo
BIGBEAN1313
Kuzenbo
3
10
6
0.6
W
Baron Samedi
Dieghito_7
Baron Samedi
13
7
18
3.14
L
3
20
6
0.3
W
9
1
26
22
L
6
5
7
1.9
L
5
13
3
0.5
W
8
4
29
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,668
Damage
118,450
137,737
Taken
93,222
90,057
Mitigated
68,130
14,776
Healing
20,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,702
1,441
2,480
4,038
29,346
32,031
0
14,280
15,066
11,872
0
W
Neith
 
Neith
40,579
20,994
0
825
17,304
7,674
0
5,060
12,244
0
90,017
W
Sylvanus
A Dam Fool
Sylvanus
13,541
5,750
4,925
7,489
22,475
13,013
0
5,443
17,032
23,484
0
L
Kuzenbo
BIGBEAN1313
Kuzenbo
19,703
4,613
0
511
28,694
19,034
0
13,037
15,657
43,783
0
W
Baron Samedi
Dieghito_7
Baron Samedi
22,319
4,985
1,655
3,364
19,038
10,533
0
5,172
13,866
34,159
0
L
12,862
3,914
0
83
31,361
15,123
0
8,904
22,457
0
39,202
W
24,864
4,960
0
0
14,386
12,104
0
4,472
9,914
44,110
0
L
34,785
16,194
0
6,280
22,039
9,390
0
9,807
12,232
0
85,848
L
13,616
3,825
0
1,384
26,297
14,479
0
14,696
11,601
201
20,636
W
17,147
6,132
461
1,911
20,019
24,806
0
4,394
15,625
0
33,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,220
Gold Earned
79,232
239
Minions Killed
261
5
Camps Cleared
5
1,182,673
Distance Traveled
1,147,237
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
12,834
856
14
1
0
268,831
0
W
Neith
17,731
1,182
118
8
3
241,317
0
W
Sylvanus
14,766
984
12
1
1
231,493
3
L
Kuzenbo
14,694
980
56
4
3
249,623
3
W
Baron Samedi
15,750
1,050
35
2
0
211,818
0
L
Thor
13,609
907
41
3
0
210,389
1
W
Ymir
15,664
1,044
52
3
0
251,312
0
L
Neith
15,642
1,043
115
8
2
234,103
0
L
Fenrir
13,441
896
13
1
0
219,727
0
W
Mulan
15,321
1,021
44
3
1
211,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role