Player Matchup

Nemesis
Nemesis
K_Lala23
Nemesis
Level 13
God Stats
0W - 2L
1,220 SR
Queue Stats
72W - 92L
1,061 Elo+
Party 3
Ra
Ra
SNEAKYBALLZZZZ
Ra
Level 13
God Stats
3W - 9L
1,500 SR
Queue Stats
36W - 76L
1,669 Elo+
Party 2
Fafnir
Fafnir
SheetVessel1755
Fafnir
Level 18
God Stats
3W - 8L
1,669 SR
Queue Stats
48W - 86L
1,138 Elo+
Party 2
Fenrir
Fenrir
cferraraex
Fenrir
Level 16
God Stats
16W - 25L
1,310 SR
Queue Stats
64W - 84L
1,147 Elo+
Party 3
Amaterasu
Amaterasu
teh_pigg
Amaterasu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 74L
1,098 Elo+
Party 2
Team Averages
Level 16
1,440 SR
1,223 Elo+

VS

Team Averages
Level 19
1,493 SR
1,154 Elo+
Eset
Eset
 
Eset
Level 13
God Stats
20W - 20L
1,267 SR
Queue Stats
67W - 93L
1,063 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 103L
1,091 Elo+
Party 1
Raijin
Raijin
Lonyal111
Raijin
Level 25
God Stats
7W - 2L
1,415 SR
Queue Stats
54W - 60L
1,231 Elo+
Party 4
Guan Yu
Guan Yu
Old_Firehand_HUN
Guan Yu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 36L
1,201 Elo+
Party 4
Horus
Horus
ZeXyHUN
Horus
Level 24
God Stats
1W - 2L
1,782 SR
Queue Stats
84W - 107L
1,182 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
K_Lala23
Nemesis
17
3 / 5 / 7
11,450
409
11,525
18,470
7,428
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
15 / 9 / 5
14,385
514
30,772
19,020
8,115
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 2 / 11
13,036
466
8,196
21,438
24,457
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
cferraraex
Fenrir
18
5 / 4 / 4
12,046
430
12,543
14,841
7,933
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
teh_pigg
Amaterasu
16
2 / 5 / 9
10,878
389
7,505
23,793
18,905
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
6 / 11 / 8
13,303
475
23,042
24,804
11,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
 
Merlin
17
6 / 11 / 7
12,334
441
17,316
16,242
6,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Lonyal111
Raijin
20
9 / 3 / 4
15,032
537
22,819
12,902
7,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 1 / 6
11,822
422
8,576
17,248
12,054
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
ZeXyHUN
Horus
16
1 / 2 / 8
11,445
409
7,471
18,777
14,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
58
28
Kills
25
25
Deaths
28
36
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
6
11
8
0.91
W
Merlin
 
Merlin
6
11
7
0.86
L
Nemesis
K_Lala23
Nemesis
3
5
7
1.3
W
Raijin
Lonyal111
Raijin
9
3
4
3.67
W
3
1
6
6
L
15
9
5
1.94
L
3
2
11
4.25
W
Horus
ZeXyHUN
Horus
1
2
8
2.5
L
Fenrir
cferraraex
Fenrir
5
4
4
1.75
L
Amaterasu
teh_pigg
Amaterasu
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,541
Damage
79,224
97,562
Taken
89,973
66,838
Mitigated
52,014
20,043
Healing
29,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
23,042
2,572
1,227
5,760
24,804
11,182
2,450
13,185
11,619
79,954
0
W
Merlin
 
Merlin
17,316
3,141
0
0
16,242
6,703
592
8,554
7,688
53,263
0
L
Nemesis
K_Lala23
Nemesis
11,525
5,360
0
1,969
18,470
7,428
2,175
10,072
8,398
0
46,132
W
Raijin
Lonyal111
Raijin
22,819
3,005
318
3,464
12,902
7,727
1,849
4,743
8,159
107,425
0
W
8,576
2,028
1,498
5,909
17,248
12,054
424
5,891
11,357
0
44,390
L
30,772
2,235
3,355
4,907
19,020
8,115
578
13,465
5,555
92,108
0
L
8,196
2,926
636
1,832
21,438
24,457
533
14,967
6,471
22,459
0
W
Horus
ZeXyHUN
Horus
7,471
3,801
3,438
8,181
18,777
14,348
1,259
6,595
12,182
0
30,965
L
Fenrir
cferraraex
Fenrir
12,543
2,248
0
2,607
14,841
7,933
760
6,669
8,172
0
48,460
L
Amaterasu
teh_pigg
Amaterasu
7,505
2,485
0
4,737
23,793
18,905
1,072
18,004
5,789
0
32,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,795
Gold Earned
63,936
322
Minions Killed
448
0
Camps Cleared
0
2,685,131
Distance Traveled
2,394,481
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,303
475
125
4
0
432,783
1
W
Merlin
12,334
441
74
3
0
408,642
0
L
Nemesis
11,450
409
48
2
0
563,436
0
W
Raijin
15,032
537
163
6
0
454,230
0
W
Guan Yu
11,822
422
58
2
0
569,672
1
L
Ra
14,385
514
131
5
0
460,455
7
L
Fafnir
13,036
466
21
1
0
563,766
5
W
Horus
11,445
409
28
1
0
529,154
3
L
Fenrir
12,046
430
74
3
0
529,679
5
L
Amaterasu
10,878
389
48
2
0
567,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role