Player Matchup

Discordia
Discordia
Bronze III
xIBACEx
Discordia
Bronze III
Level 42
God Stats
1W - 2L
1,464 SR
Queue Stats
24W - 12L
891 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 42
1,464 SR
891 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 124
1,534 SR
752 MMR
Merlin
Merlin
Bronze I
MrS64
Merlin
Bronze I
Level 124
God Stats
4W - 7L
1,534 SR
Queue Stats
116W - 170L
752 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
xIBACEx
Discordia
14
2 / 0 / 0
9,798
817
9,006
8,326
4,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
ChronosCamazotzFreyaSetAnubis

VS

Bans
KaliThothAh Muzen CabHe BoBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MrS64
Merlin
12
0 / 2 / 0
8,218
685
3,928
10,870
6,104
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
MrS64
Merlin
0
2
0
0
W
Discordia
xIBACEx
Discordia
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,006
Damage
3,928
8,326
Taken
10,870
4,583
Mitigated
6,104
5,129
Healing
2,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
MrS64
Merlin
3,928
243
0
2,432
10,870
6,104
625
9,050
1,820
40,966
0
W
Discordia
xIBACEx
Discordia
9,006
1,814
0
5,129
8,326
4,583
718
3,943
4,383
62,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,798
Gold Earned
8,218
126
Minions Killed
89
0
Camps Cleared
0
201,977
Distance Traveled
197,878
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,218
685
89
7
0
197,878
4
W
Discordia
9,798
817
126
11
0
201,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role