Player Matchup

Sun Wukong
Sun Wukong
Silver IV
Jrdnn Gs
Sun Wukong
Silver IV
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,191 MMR
Party 2
Thanatos
Thanatos
Silver II
MemorableFlea14
Thanatos
Silver II
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,256 MMR
Party 2
Scylla
Scylla
Bronze III
Tanks Gs
Scylla
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,225 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 99
1,500 SR
1,224 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,631 SR
1,218 MMR
Sobek
Sobek
Bronze II
DonnyOnKet
Sobek
Bronze II
Level 100
God Stats
1W - 2L
1,499 SR
Queue Stats
11W - 17L
1,078 MMR
Party 1
Pele
Pele
Silver III
SassyOnKet
Pele
Silver III
Level 110
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 31L
1,342 MMR
Party 1
Kukulkan
Kukulkan
Silver V
Void Galaxy o
Kukulkan
Silver V
Level 109
God Stats
4W - 1L
1,893 SR
Queue Stats
67W - 69L
1,234 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jrdnn Gs
Sun Wukong
16
5 / 3 / 11
15,835
586
31,338
31,442
41,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
15
6 / 7 / 6
16,495
611
12,893
25,527
12,613
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Tanks Gs
Scylla
16
6 / 8 / 7
16,202
600
19,303
19,929
5,773
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Da JiAchillesBellonaChaacPersephone

VS

Bans
MerlinKumbhakarnaCu ChulainnBacchusCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
2 / 6 / 14
16,955
628
13,371
33,304
45,044
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
6 / 9 / 7
17,268
640
23,162
25,098
12,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Void Galaxy o
Kukulkan
19
10 / 2 / 5
18,260
676
26,337
16,153
7,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
44
17
Kills
18
18
Deaths
17
24
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
6
14
1.5
L
Sun Wukong
Jrdnn Gs
Sun Wukong
5
3
11
3.5
L
Thanatos
6
7
6
1.29
W
6
9
7
1.06
L
Scylla
Tanks Gs
Scylla
6
8
7
1.19
W
Kukulkan
Void Galaxy o
Kukulkan
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,534
Damage
62,870
76,898
Taken
74,555
59,476
Mitigated
65,046
30,546
Healing
16,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
13,371
1,186
1,839
7,956
33,304
45,044
140
10,112
23,192
27,463
0
L
Sun Wukong
Jrdnn Gs
Sun Wukong
31,338
5,230
0
10,443
31,442
41,090
44
16,888
14,554
0
77,304
L
Thanatos
12,893
4,326
0
15,295
25,527
12,613
1,256
13,001
12,526
0
89,164
W
23,162
5,804
0
4,708
25,098
12,221
1,468
6,685
18,413
0
86,518
L
Scylla
Tanks Gs
Scylla
19,303
2,122
0
4,808
19,929
5,773
180
10,860
9,069
68,738
0
W
Kukulkan
Void Galaxy o
Kukulkan
26,337
1,177
0
1,497
16,153
7,781
1,639
3,029
13,124
110,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,532
Gold Earned
52,483
297
Minions Killed
295
0
Camps Cleared
0
1,460,351
Distance Traveled
1,490,990
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
16,955
628
18
1
0
518,633
6
L
Sun Wukong
15,835
586
94
3
0
538,076
0
L
Thanatos
16,495
611
112
4
0
481,985
1
W
Pele
17,268
640
112
4
0
471,528
0
L
Scylla
16,202
600
91
3
0
440,290
2
W
Kukulkan
18,260
676
165
6
0
500,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role