Player Matchup

Set
Set
 
Set
Level 26
God Stats
10W - 12L
1,231 SR
Queue Stats
122W - 146L
1,008 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
6W - 7L
1,037 SR
Queue Stats
107W - 148L
1,417 Elo+
Solo
Anhur
Anhur
CGriffin1991
Anhur
Level 26
God Stats
0W - 6L
1,448 SR
Queue Stats
38W - 63L
1,226 Elo+
Solo
King Arthur
King Arthur
Fun_club20
King Arthur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 69L
929 Elo+
Solo
Ah Puch
Ah Puch
RelatedIce70976
Ah Puch
Level 17
God Stats
7W - 9L
1,396 SR
Queue Stats
31W - 40L
1,178 Elo+
Solo
Team Averages
Level 25
1,322 SR
1,152 Elo+

VS

Team Averages
Level 26
1,415 SR
1,129 Elo+
Hercules
Hercules
DelGali666
Hercules
Level 27
God Stats
8W - 8L
1,374 SR
Queue Stats
85W - 92L
1,182 Elo+
Solo
Hades
Hades
DrHorrible-_-
Hades
Level 23
God Stats
32W - 22L
1,285 SR
Queue Stats
134W - 175L
1,078 Elo+
Solo
Raijin
Raijin
MoonDust1492
Raijin
Level 32
God Stats
5W - 12L
1,500 SR
Queue Stats
237W - 304L
1,165 Elo+
Party 1
Anubis
Anubis
Nox_Nibiru
Anubis
Level 29
God Stats
49W - 41L
1,427 SR
Queue Stats
327W - 376L
1,130 Elo+
Party 1
Chang'e
Chang'e
Wilals_
Chang'e
Level 18
God Stats
6W - 4L
1,488 SR
Queue Stats
19W - 27L
1,093 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
0 / 8 / 4
6,750
355
2,424
10,674
2,659
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
 
Fenrir
14
8 / 9 / 2
9,666
509
7,137
13,956
4,461
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 5 / 3
7,331
386
4,621
7,208
1,965
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Fun_club20
King Arthur
11
0 / 7 / 2
7,378
388
772
12,854
7,103
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 9 / 3
9,153
482
11,789
13,651
3,160
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DelGali666
Hercules
11
0 / 9 / 7
8,488
447
3,224
15,316
5,548
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 1 / 9
11,523
606
11,426
8,888
5,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
16
12 / 2 / 5
11,061
582
10,226
8,152
2,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Nox_Nibiru
Anubis
17
10 / 5 / 3
12,239
644
13,241
8,324
3,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chang'e
Wilals_
Chang'e
15
6 / 0 / 6
10,632
560
3,562
4,550
1,424
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
68
14
Kills
38
38
Deaths
17
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
8
4
0.25
L
Fenrir
 
Fenrir
8
9
2
1
L
1
5
3
0.5
W
Hercules
DelGali666
Hercules
0
9
7
0.39
W
10
1
9
14.5
L
King Arthur
Fun_club20
King Arthur
0
7
2
0.14
W
Raijin
12
2
5
7.25
W
Anubis
Nox_Nibiru
Anubis
10
5
3
2.3
L
5
9
3
0.72
W
Chang'e
Wilals_
Chang'e
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,743
Damage
41,679
58,343
Taken
45,230
19,348
Mitigated
19,076
7,121
Healing
18,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,424
945
0
395
10,674
2,659
0
6,666
4,008
0
16,506
L
Fenrir
 
Fenrir
7,137
1,701
193
3,014
13,956
4,461
291
8,177
5,779
0
34,614
L
4,621
1,732
0
1,413
7,208
1,965
1,321
4,776
2,432
0
23,218
W
Hercules
DelGali666
Hercules
3,224
1,858
99
4,457
15,316
5,548
2,539
3,047
12,269
0
19,280
W
11,426
970
0
4,708
8,888
5,737
1,358
3,724
5,164
45,974
0
L
King Arthur
Fun_club20
King Arthur
772
185
52
1,058
12,854
7,103
0
6,872
5,982
0
33,792
W
Raijin
10,226
2,294
153
1,014
8,152
2,472
2,842
1,903
6,249
39,831
0
W
Anubis
Nox_Nibiru
Anubis
13,241
640
318
2,994
8,324
3,895
1,913
2,634
5,690
78,852
0
L
11,789
579
0
996
13,651
3,160
516
11,964
1,687
53,082
0
W
Chang'e
Wilals_
Chang'e
3,562
266
1,954
2,886
4,550
1,424
4,516
481
4,069
44,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,278
Gold Earned
53,943
271
Minions Killed
380
0
Camps Cleared
0
1,322,448
Distance Traveled
1,428,784
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,750
355
16
1
0
337,302
0
L
Fenrir
9,666
509
52
3
0
292,784
0
L
Anhur
7,331
386
44
2
0
151,886
0
W
Hercules
8,488
447
36
2
0
271,344
0
W
Hades
11,523
606
72
4
0
298,285
0
L
King Arthur
7,378
388
58
3
0
290,002
0
W
Raijin
11,061
582
59
3
0
315,971
2
W
Anubis
12,239
644
135
7
0
250,985
4
L
Ah Puch
9,153
482
101
5
0
250,474
0
W
Chang'e
10,632
560
78
4
0
292,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role