Player Matchup

Fenrir
Fenrir
CLP Hyde
Fenrir
Level 13
God Stats
6W - 2L
1,858 SR
Queue Stats
8W - 2L
1,804 Elo+
Party 1
Sol
Sol
CLP Sully
Sol
Level 21
God Stats
3W - 2L
1,420 SR
Queue Stats
22W - 12L
1,503 Elo+
Party 1
Heimdallr
Heimdallr
LordPriestly
Heimdallr
Level 12
God Stats
16W - 7L
1,577 SR
Queue Stats
20W - 10L
1,529 Elo+
Party 1
Ganesha
Ganesha
The virus92germ
Ganesha
Level 29
God Stats
4W - 4L
1,172 SR
Queue Stats
40W - 27L
1,498 Elo+
Party 1
Ares
Ares
WiltedCalamri38
Ares
Level 28
God Stats
3W - 1L
1,779 SR
Queue Stats
23W - 13L
1,529 Elo+
Party 1
Team Averages
Level 21
1,561 SR
1,573 Elo+

VS

Team Averages
Level 16
1,564 SR
1,560 Elo+
Nemesis
Nemesis
Datte_Masamune2
Nemesis
Level 17
God Stats
10W - 7L
1,753 SR
Queue Stats
22W - 27L
1,520 Elo+
Solo
Cernunnos
Cernunnos
HANI2345
Cernunnos
Level 15
God Stats
29W - 29L
1,452 SR
Queue Stats
29W - 33L
1,582 Elo+
Solo
Ra
Ra
Lord-Dedric
Ra
Level 12
God Stats
3W - 7L
1,349 SR
Queue Stats
11W - 15L
1,570 Elo+
Solo
Neith
Neith
ProjectScarlet
Neith
Level 23
God Stats
13W - 15L
1,523 SR
Queue Stats
65W - 59L
1,587 Elo+
Solo
Poseidon
Poseidon
grmreaper01
Poseidon
Level 11
God Stats
2W - 2L
1,741 SR
Queue Stats
309W - 297L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CLP Hyde
Fenrir
16
11 / 3 / 5
11,538
1,154
12,964
12,031
5,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

17
5 / 0 / 12
10,722
1,072
10,282
9,931
4,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Heimdallr
LordPriestly
Heimdallr
18
7 / 2 / 18
11,563
1,156
21,580
12,889
5,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 2 / 23
10,284
1,028
7,428
13,734
13,473
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 2 / 16
12,027
1,203
9,059
13,683
12,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

284

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 3
10,613
1,061
14,358
18,633
6,751
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
HANI2345
Cernunnos
16
0 / 7 / 4
9,424
942
10,431
12,951
3,710
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 7 / 2
9,709
971
12,026
10,698
3,165
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 2 / 3
9,621
962
5,729
9,999
3,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
grmreaper01
Poseidon
16
2 / 8 / 6
10,474
1,047
13,343
12,919
3,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
27
29
Kills
9
9
Deaths
29
74
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CLP Hyde
Fenrir
11
3
5
4.5
W
5
0
12
11
L
4
5
3
1.1
L
Cernunnos
HANI2345
Cernunnos
0
7
4
0.29
L
2
7
2
0.43
W
Heimdallr
LordPriestly
Heimdallr
7
2
18
8
L
1
2
3
1.25
W
0
2
23
5.75
W
6
2
16
7
L
Poseidon
grmreaper01
Poseidon
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,313
Damage
55,887
62,268
Taken
65,200
41,720
Mitigated
20,120
10,438
Healing
5,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CLP Hyde
Fenrir
12,964
1,619
0
453
12,031
5,266
0
3,888
8,143
0
18,803
W
10,282
1,498
270
2,553
9,931
4,266
0
5,109
4,822
36,859
0
L
14,358
5,898
0
1,083
18,633
6,751
0
8,351
10,282
0
16,320
L
Cernunnos
HANI2345
Cernunnos
10,431
4,697
0
1,101
12,951
3,710
0
5,768
7,183
0
28,692
L
12,026
496
1,043
810
10,698
3,165
0
2,928
7,770
26,519
0
W
Heimdallr
LordPriestly
Heimdallr
21,580
12,084
0
1,362
12,889
5,839
0
5,700
7,189
0
46,344
L
5,729
790
0
761
9,999
3,132
0
4,066
5,933
0
26,394
W
7,428
654
0
540
13,734
13,473
0
3,289
10,445
13,845
0
W
9,059
936
825
4,435
13,683
12,876
0
7,383
6,300
16,675
0
L
Poseidon
grmreaper01
Poseidon
13,343
2,012
0
620
12,919
3,362
0
5,656
7,263
26,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,134
Gold Earned
49,841
159
Minions Killed
167
6
Camps Cleared
5
942,331
Distance Traveled
966,636
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,538
1,154
10
1
2
202,071
0
W
Sol
10,722
1,072
64
6
2
191,489
1
L
Nemesis
10,613
1,061
5
1
0
255,584
0
L
Cernunnos
9,424
942
38
4
3
156,058
0
L
Ra
9,709
971
40
4
1
202,640
0
W
Heimdallr
11,563
1,156
70
7
2
182,332
0
L
Neith
9,621
962
47
5
0
185,146
0
W
Ganesha
10,284
1,028
0
0
0
166,889
0
W
Ares
12,027
1,203
15
2
0
199,550
0
L
Poseidon
10,474
1,047
37
4
1
167,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role