Player Matchup

Fenrir
Fenrir
CallMeAstaroth
Fenrir
Level 92
God Stats
10W - 3L
1,765 SR
Queue Stats
28W - 12L
1,764 Elo+
Party 1
Hercules
Hercules
CallMeCocytus
Hercules
Level 147
God Stats
200W - 48L
1,737 SR
Queue Stats
770W - 225L
1,764 Elo+
Party 1
Neith
Neith
Call_me_boby79
Neith
Level 22
God Stats
35W - 5L
1,703 SR
Queue Stats
35W - 5L
1,668 Elo+
Party 1
Chang'e
Chang'e
Chiken-Rozey
Chang'e
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 52L
1,717 Elo+
Party 3
Vulcan
Vulcan
Fitchy00
Vulcan
Level 34
God Stats
53W - 34L
1,610 SR
Queue Stats
113W - 61L
1,681 Elo+
Party 3
Team Averages
Level 80
1,663 SR
1,719 Elo+

VS

Team Averages
Level 56
1,380 SR
1,410 Elo+
Fenrir
Fenrir
Ace ID9732
Fenrir
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 19L
1,454 Elo+
Party 2
Achilles
Achilles
JH TANGO2944
Achilles
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,408 Elo+
Party 2
Heimdallr
Heimdallr
MTX_Barton214
Heimdallr
Level 34
God Stats
1W - 6L
1,258 SR
Queue Stats
8W - 14L
1,368 Elo+
Solo
Agni
Agni
NexusDuplex77
Agni
Level 108
God Stats
1W - 2L
1,446 SR
Queue Stats
18W - 20L
1,466 Elo+
Party 2
Neith
Neith
XxAvenger21
Neith
Level 22
God Stats
5W - 7L
1,197 SR
Queue Stats
13W - 13L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 24
13,391
957
10,124
16,734
18,742
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hercules
CallMeCocytus
Hercules
20
17 / 0 / 17
16,947
1,211
36,815
24,175
34,452
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 4 / 22
13,113
937
12,185
15,396
7,460
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
Chiken-Rozey
Chang'e
20
6 / 5 / 16
13,484
963
24,861
19,691
8,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
Fitchy00
Vulcan
20
11 / 2 / 18
15,421
1,102
30,505
10,793
5,536
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

186

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ace ID9732
Fenrir
18
2 / 9 / 3
12,215
873
8,798
27,193
15,863
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
JH TANGO2944
Achilles
20
7 / 2 / 7
14,540
1,039
20,346
26,897
23,435
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
MTX_Barton214
Heimdallr
19
2 / 14 / 7
13,078
934
17,621
30,070
11,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
2 / 7 / 9
13,573
970
24,556
17,813
6,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 7 / 7
13,262
947
8,661
18,488
6,791
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
48
39
Kills
15
15
Deaths
39
97
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ace ID9732
Fenrir
2
9
3
0.39
W
3
4
24
3.75
W
Hercules
CallMeCocytus
Hercules
17
0
17
25.5
W
2
4
22
3.25
W
Chang'e
Chiken-Rozey
Chang'e
6
5
16
2.8
W
Vulcan
Fitchy00
Vulcan
11
2
18
10
L
Achilles
JH TANGO2944
Achilles
7
2
7
5.25
L
Heimdallr
MTX_Barton214
Heimdallr
2
14
7
0.39
L
2
7
9
0.93
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,490
Damage
79,982
86,789
Taken
120,461
74,681
Mitigated
64,212
28,398
Healing
7,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ace ID9732
Fenrir
8,798
859
0
687
27,193
15,863
0
12,420
14,773
0
16,060
W
10,124
1,232
0
1,062
16,734
18,742
0
4,009
12,359
0
16,598
W
Hercules
CallMeCocytus
Hercules
36,815
12,462
0
10,590
24,175
34,452
0
4,410
19,625
1,151
49,941
W
12,185
5,630
0
1,553
15,396
7,460
0
6,349
9,047
0
26,353
W
Chang'e
Chiken-Rozey
Chang'e
24,861
1,536
5,622
7,537
19,691
8,491
0
5,251
14,440
49,600
0
W
Vulcan
Fitchy00
Vulcan
30,505
5,448
0
2,034
10,793
5,536
0
4,537
6,256
79,605
0
L
Achilles
JH TANGO2944
Achilles
20,346
5,610
0
2,694
26,897
23,435
0
9,507
17,390
0
40,438
L
Heimdallr
MTX_Barton214
Heimdallr
17,621
7,200
0
1,447
30,070
11,783
0
15,103
14,967
0
35,660
L
24,556
1,535
0
2,571
17,813
6,340
0
8,924
8,889
72,350
0
L
8,661
4,331
0
296
18,488
6,791
0
10,539
7,949
0
27,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,356
Gold Earned
66,668
261
Minions Killed
259
6
Camps Cleared
7
1,476,275
Distance Traveled
1,271,661
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,215
873
15
1
1
260,246
0
W
Fenrir
13,391
957
17
1
2
242,514
1
W
Hercules
16,947
1,211
32
2
3
350,365
1
W
Neith
13,113
937
34
2
1
293,824
1
W
Chang'e
13,484
963
55
4
0
286,844
0
W
Vulcan
15,421
1,102
123
9
0
302,728
0
L
Achilles
14,540
1,039
55
4
1
306,124
0
L
Heimdallr
13,078
934
39
3
4
237,513
0
L
Agni
13,573
970
110
8
1
264,952
0
L
Neith
13,262
947
40
3
0
202,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role