Player Matchup

Loki
Loki
Geosynchron
Loki
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 161L
1,518 Elo+
Party 4
Kuzenbo
Kuzenbo
JmsWhite
Kuzenbo
Level 156
God Stats
17W - 8L
1,708 SR
Queue Stats
556W - 554L
1,467 Elo+
Party 2
Ganesha
Ganesha
MLarkS
Ganesha
Level 155
God Stats
10W - 4L
1,760 SR
Queue Stats
497W - 494L
1,467 Elo+
Party 2
Jing Wei
Jing Wei
TristramRover
Jing Wei
Level 121
God Stats
1W - 1L
1,467 SR
Queue Stats
96W - 82L
1,505 Elo+
Party 4
Medusa
Medusa
xen0f
Medusa
Level 122
God Stats
5W - 6L
1,142 SR
Queue Stats
360W - 336L
1,508 Elo+
Solo
Team Averages
Level 135
1,515 SR
1,493 Elo+

VS

Team Averages
Level 117
1,492 SR
1,496 Elo+
Discordia
Discordia
DarkGarolf
Discordia
Level 92
God Stats
2W - 1L
1,561 SR
Queue Stats
77W - 82L
1,501 Elo+
Party 3
Ah Puch
Ah Puch
Garolf
Ah Puch
Level 102
God Stats
2W - 1L
1,209 SR
Queue Stats
102W - 99L
1,565 Elo+
Party 3
Fenrir
Fenrir
TheTeleVisor
Fenrir
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
135W - 139L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
Vuzaba
Nu Wa
Level 140
God Stats
12W - 6L
1,689 SR
Queue Stats
659W - 660L
1,520 Elo+
Solo
Artemis
Artemis
Аккира
Artemis
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
107W - 86L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 8
11,984
631
10,090
17,773
7,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
JmsWhite
Kuzenbo
20
4 / 5 / 11
13,556
713
19,269
28,983
38,848
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ganesha
MLarkS
Ganesha
19
0 / 7 / 13
12,479
657
13,249
29,775
41,199
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
TristramRover
Jing Wei
20
6 / 4 / 8
13,680
720
12,093
18,747
9,309
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
xen0f
Medusa
20
5 / 8 / 7
13,558
714
16,380
22,166
9,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DarkGarolf
Discordia
20
4 / 4 / 18
13,509
711
16,334
14,191
6,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
Garolf
Ah Puch
20
11 / 2 / 11
14,646
771
32,287
17,936
6,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
19
4 / 6 / 18
13,439
707
10,632
19,768
24,809
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Vuzaba
Nu Wa
20
8 / 2 / 19
13,690
721
25,085
13,480
4,483
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Аккира
Artemis
20
6 / 4 / 14
12,777
672
24,772
18,325
8,106
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
113
18
Kills
33
33
Deaths
18
47
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Discordia
DarkGarolf
Discordia
4
4
18
3.25
W
Ah Puch
Garolf
Ah Puch
11
2
11
8.25
L
3
9
8
0.78
L
Kuzenbo
JmsWhite
Kuzenbo
4
5
11
1.9
L
Ganesha
MLarkS
Ganesha
0
7
13
0.93
W
Fenrir
4
6
18
2.17
L
Jing Wei
TristramRover
Jing Wei
6
4
8
2.5
W
Nu Wa
Vuzaba
Nu Wa
8
2
19
8.75
L
Medusa
xen0f
Medusa
5
8
7
1.06
W
Artemis
Аккира
Artemis
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,081
Damage
109,110
117,444
Taken
83,700
106,753
Mitigated
50,407
35,724
Healing
40,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DarkGarolf
Discordia
16,334
869
2,146
4,255
14,191
6,585
757
3,181
11,010
49,016
0
W
Ah Puch
Garolf
Ah Puch
32,287
1,285
1,613
6,882
17,936
6,424
994
7,334
10,602
63,234
0
L
10,090
3,366
2,957
2,472
17,773
7,452
0
12,927
4,846
0
28,974
L
Kuzenbo
JmsWhite
Kuzenbo
19,269
4,695
4,212
6,840
28,983
38,848
725
16,335
12,648
49,634
0
L
Ganesha
MLarkS
Ganesha
13,249
289
2,749
1,993
29,775
41,199
502
16,756
13,019
35,811
0
W
Fenrir
10,632
2,236
4,819
2,661
19,768
24,809
412
6,467
13,301
8
18,768
L
Jing Wei
TristramRover
Jing Wei
12,093
8,495
2,074
5,304
18,747
9,309
2,171
12,125
6,622
0
51,039
W
Nu Wa
Vuzaba
Nu Wa
25,085
5,940
4,440
3,306
13,480
4,483
2,578
7,128
6,352
46,019
0
L
Medusa
xen0f
Medusa
16,380
5,111
3,275
3,848
22,166
9,945
2,569
15,571
6,595
0
39,484
W
Artemis
Аккира
Artemis
24,772
9,536
3,137
6,849
18,325
8,106
3,388
8,408
9,917
0
49,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,257
Gold Earned
68,061
254
Minions Killed
246
0
Camps Cleared
0
1,521,958
Distance Traveled
1,627,864
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,509
711
80
4
0
305,315
2
W
Ah Puch
14,646
771
65
3
0
349,385
1
L
Loki
11,984
631
37
2
0
321,371
0
L
Kuzenbo
13,556
713
45
2
0
281,092
3
L
Ganesha
12,479
657
0
0
0
259,446
0
W
Fenrir
13,439
707
11
1
0
350,466
6
L
Jing Wei
13,680
720
86
5
0
333,699
2
W
Nu Wa
13,690
721
51
3
0
323,597
2
L
Medusa
13,558
714
86
5
0
326,350
0
W
Artemis
12,777
672
39
2
0
299,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role