Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
EFEK_685
Ymir
Level 16
God Stats
5W - 8L
1,500 SR
Queue Stats
22W - 40L
982 Elo+
Party 1
Jing Wei
Jing Wei
Gangstatrane117
Jing Wei
Level 29
God Stats
8W - 11L
1,604 SR
Queue Stats
73W - 98L
1,343 Elo+
Solo
Neith
Neith
Popiloli6340
Neith
Level 19
God Stats
24W - 22L
1,442 SR
Queue Stats
40W - 37L
1,335 Elo+
Solo
Mercury
Mercury
v685-Bentral
Mercury
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 27L
982 Elo+
Party 1
Team Averages
Level 18
1,509 SR
1,228 Elo+

VS

Team Averages
Level 19
1,471 SR
1,383 Elo+
Neith
Neith
 
Neith
Level 17
God Stats
10W - 6L
1,531 SR
Queue Stats
29W - 15L
1,453 Elo+
Solo
Nemesis
Nemesis
Eliancrack2393
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo
Bellona
Bellona
NicaGoddess
Bellona
Level 6
God Stats
3W - 7L
1,323 SR
Queue Stats
15W - 33L
1,133 Elo+
Party 2
Jormungandr
Jormungandr
hitakara
Jormungandr
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 148L
1,332 Elo+
Party 2
Cerberus
Cerberus
oski_songocity
Cerberus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
1 / 2 / 0
12,045
709
1,628
2,735
758
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
20
0 / 7 / 21
15,420
907
10,491
31,842
43,406
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
20
14 / 5 / 13
18,868
1,110
32,735
20,107
13,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
14 / 3 / 9
18,130
1,066
33,154
19,988
9,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
v685-Bentral
Mercury
20
3 / 14 / 16
15,322
901
8,731
24,111
12,571
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
19 / 11 / 6
19,788
1,164
53,185
26,186
13,056
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
5 / 11 / 13
15,859
933
12,133
28,400
15,702
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
NicaGoddess
Bellona
16
0 / 0 / 1
11,793
694
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
hitakara
Jormungandr
16
0 / 0 / 0
11,710
689
0
0
0
Cerberus
20
4 / 10 / 16
16,520
972
20,498
38,252
44,673
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
64
32
Kills
28
31
Deaths
32
59
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
2
0
0.5
L
Neith
 
Neith
19
11
6
2
W
Ymir
0
7
21
1.5
L
5
11
13
1.05
W
Jing Wei
14
5
13
4.1
L
Bellona
NicaGoddess
Bellona
0
0
1
0.5
W
14
3
9
6.17
L
Jormungandr
hitakara
Jormungandr
0
0
0
0
L
Cerberus
4
10
16
1.2
W
Mercury
v685-Bentral
Mercury
3
14
16
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,739
Damage
85,816
98,783
Taken
92,838
79,041
Mitigated
73,431
16,096
Healing
10,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,628
741
0
183
2,735
758
0
118
2,617
0
1,790
L
Neith
 
Neith
53,185
43,426
542
2,452
26,186
13,056
0
2,071
24,115
0
91,635
W
Ymir
10,491
2,583
546
5,496
31,842
43,406
0
8,559
23,283
33,428
0
L
12,133
4,448
0
1,673
28,400
15,702
0
1,789
26,611
0
24,087
W
Jing Wei
32,735
28,238
315
483
20,107
13,048
0
4,352
15,755
0
65,886
L
Bellona
NicaGoddess
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
33,154
21,231
0
7,642
19,988
9,258
0
4,467
15,521
0
77,789
L
Jormungandr
hitakara
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
20,498
3,408
0
5,409
38,252
44,673
0
6,631
31,621
54,073
0
W
Mercury
v685-Bentral
Mercury
8,731
3,606
646
785
24,111
12,571
0
3,002
21,044
0
18,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,785
Gold Earned
75,670
227
Minions Killed
189
3
Camps Cleared
3
1,045,765
Distance Traveled
715,676
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,045
709
1
0
0
62,115
0
L
Neith
19,788
1,164
80
5
0
220,880
0
W
Ymir
15,420
907
55
3
0
213,464
1
L
Nemesis
15,859
933
12
1
3
261,747
0
W
Jing Wei
18,868
1,110
76
4
1
264,586
0
L
Bellona
11,793
694
0
0
0
0
0
W
Neith
18,130
1,066
79
5
0
254,546
1
L
Jormungandr
11,710
689
0
0
0
0
0
L
Cerberus
16,520
972
97
6
0
233,049
2
W
Mercury
15,322
901
16
1
2
251,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role