Player Matchup

Chaac
Chaac
Platinum V
ArrivedFish4332
Chaac
Platinum V
Level 133
God Stats
20W - 18L
1,339 SR
Queue Stats
284W - 329L
1,695 MMR
Solo
Medusa
Medusa
Gold V
Repent_From_SlN
Medusa
Gold V
Level 157
God Stats
1W - 0L
1,326 SR
Queue Stats
1W - 1L
1,761 MMR
Solo
Kukulkan
Kukulkan
Gold III
ThunderValley98
Kukulkan
Gold III
Level 93
God Stats
2W - 0L
1,706 SR
Queue Stats
11W - 6L
1,665 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,457 SR
1,707 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,798 SR
1,598 MMR
Thor
Thor
Silver IV
Batsman Liezert
Thor
Silver IV
Level 145
God Stats
4W - 2L
1,624 SR
Queue Stats
15W - 17L
1,413 MMR
Party 1
Ganesha
Ganesha
Gold III
Jay-KoRn-727
Ganesha
Gold III
Level 117
God Stats
0W - 1L
1,950 SR
Queue Stats
15W - 17L
1,578 MMR
Solo
Vulcan
Vulcan
Gold III
XxStonewallJaX
Vulcan
Gold III
Level 127
God Stats
1W - 1L
1,819 SR
Queue Stats
4W - 5L
1,804 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 5
14,542
606
13,835
34,683
29,184
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 6 / 4
14,795
616
10,378
15,456
4,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
15
4 / 5 / 4
15,134
631
19,654
13,274
3,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
PersephoneHeimdallrOdinBacchusZeus

VS

Bans
KumbhakarnaHou YiMulanUllrYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 2
15,297
637
11,093
18,034
13,761
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ganesha
Jay-KoRn-727
Ganesha
14
1 / 0 / 12
15,088
629
12,028
19,956
22,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 6 / 4
15,262
636
23,433
17,436
10,491
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
11
Kills
14
14
Deaths
11
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
L
7
5
2
1.6
L
Ganesha
Jay-KoRn-727
Ganesha
1
0
12
7
W
3
6
4
0.83
W
Kukulkan
4
5
4
1.2
L
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,867
Damage
46,554
63,413
Taken
55,426
36,712
Mitigated
47,217
22,410
Healing
18,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,835
4,767
0
20,384
34,683
29,184
683
18,684
15,999
0
61,406
L
11,093
2,559
0
5,516
18,034
13,761
835
5,558
12,476
0
74,446
L
Ganesha
Jay-KoRn-727
Ganesha
12,028
578
0
5,980
19,956
22,965
59
9,618
10,338
33,797
0
W
10,378
4,002
0
1,207
15,456
4,347
1,626
8,760
6,696
0
87,313
W
Kukulkan
19,654
1,535
0
819
13,274
3,181
747
8,130
5,144
72,969
0
L
23,433
6,321
0
6,704
17,436
10,491
380
4,931
12,505
82,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,471
Gold Earned
45,647
342
Minions Killed
244
0
Camps Cleared
0
1,352,308
Distance Traveled
1,259,690
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,542
606
103
4
0
496,196
8
L
Thor
15,297
637
107
4
0
416,053
2
L
Ganesha
15,088
629
8
0
0
441,758
12
W
Medusa
14,795
616
122
5
0
427,618
3
W
Kukulkan
15,134
631
117
5
0
428,494
2
L
Vulcan
15,262
636
129
5
0
401,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role