Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 17
God Stats
41W - 19L
1,022 SR
Queue Stats
231W - 249L
1,553 Elo+
Solo
Fenrir
Fenrir
DTF_Tryhard
Fenrir
Level 16
God Stats
2W - 4L
1,287 SR
Queue Stats
7W - 12L
1,378 Elo+
Party 1
Thor
Thor
PANTOU_MENWWWW
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,274 Elo+
Party 1
Medusa
Medusa
SPRINGTRAPPURPLE
Medusa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,308 Elo+
Party 1
Loki
Loki
arisemiliano
Loki
Level 18
God Stats
1W - 4L
1,194 SR
Queue Stats
6W - 13L
1,351 Elo+
Party 1
Team Averages
Level 16
1,301 SR
1,373 Elo+

VS

Team Averages
Level 15
1,506 SR
1,486 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 11
God Stats
4W - 1L
1,500 SR
Queue Stats
57W - 56L
1,686 Elo+
Solo
Camazotz
Camazotz
Havardr2k
Camazotz
Level 13
God Stats
14W - 9L
1,665 SR
Queue Stats
74W - 52L
1,696 Elo+
Solo
Neith
Neith
Litnegz
Neith
Level 24
God Stats
48W - 46L
1,468 SR
Queue Stats
134W - 129L
1,384 Elo+
Solo
Cernunnos
Cernunnos
mtanifa
Cernunnos
Level 13
God Stats
1W - 2L
1,296 SR
Queue Stats
19W - 24L
1,176 Elo+
Party 2
King Arthur
King Arthur
sparphallus
King Arthur
Level 16
God Stats
9W - 9L
1,600 SR
Queue Stats
36W - 35L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
2 / 8 / 3
9,109
911
8,396
16,598
6,463
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Fenrir
16
2 / 14 / 5
9,781
978
9,634
24,658
10,231
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

15
4 / 13 / 4
10,458
1,046
9,755
19,993
8,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
1 / 16 / 8
9,670
967
16,114
25,012
9,056
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 6 / 5
10,423
1,042
11,400
21,799
7,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
6 / 2 / 34
12,364
1,236
14,540
12,739
18,603
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
Havardr2k
Camazotz
20
19 / 0 / 21
14,255
1,426
27,079
15,480
12,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Litnegz
Neith
18
8 / 4 / 19
11,237
1,124
12,594
11,865
4,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
mtanifa
Cernunnos
20
15 / 4 / 24
12,331
1,233
24,580
9,031
3,194
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
sparphallus
King Arthur
19
9 / 3 / 33
11,711
1,171
20,941
14,033
16,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
188
13
Kills
57
57
Deaths
13
25
Assists
131
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
8
3
0.44
W
Jormungandr
 
Jormungandr
6
2
34
11.5
L
Fenrir
2
14
5
0.32
W
Camazotz
Havardr2k
Camazotz
19
0
21
29.5
W
Neith
Litnegz
Neith
8
4
19
4.38
L
4
13
4
0.46
L
1
16
8
0.31
L
4
6
5
1.08
W
Cernunnos
mtanifa
Cernunnos
15
4
24
6.75
W
King Arthur
sparphallus
King Arthur
9
3
33
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,299
Damage
99,734
108,060
Taken
63,148
41,901
Mitigated
55,104
1,981
Healing
18,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,396
1,760
0
252
16,598
6,463
0
2,378
14,220
0
19,341
W
Jormungandr
 
Jormungandr
14,540
5,413
279
1,246
12,739
18,603
0
0
12,739
30,741
0
L
Fenrir
9,634
1,664
0
1,729
24,658
10,231
0
3,863
20,795
0
21,116
W
Camazotz
Havardr2k
Camazotz
27,079
12,320
0
8,673
15,480
12,213
0
0
14,700
0
37,906
W
Neith
Litnegz
Neith
12,594
7,370
0
2,299
11,865
4,452
0
0
11,865
0
26,421
L
9,755
2,672
0
0
19,993
8,327
0
2,815
17,178
0
19,657
L
16,114
6,722
0
0
25,012
9,056
0
3,195
21,619
0
31,104
L
11,400
4,546
0
0
21,799
7,824
0
2,289
19,510
0
31,266
W
Cernunnos
mtanifa
Cernunnos
24,580
13,201
0
2,559
9,031
3,194
0
0
9,031
0
40,914
W
King Arthur
sparphallus
King Arthur
20,941
5,028
0
3,272
14,033
16,642
0
0
14,033
0
32,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,441
Gold Earned
61,898
125
Minions Killed
150
5
Camps Cleared
6
840,888
Distance Traveled
883,126
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,109
911
16
2
0
148,828
0
W
Jormungandr
12,364
1,236
37
4
0
180,000
0
L
Fenrir
9,781
978
26
3
0
166,701
1
W
Camazotz
14,255
1,426
18
2
5
227,926
0
W
Neith
11,237
1,124
34
3
1
148,992
0
L
Thor
10,458
1,046
18
2
0
152,398
1
L
Medusa
9,670
967
22
2
0
163,407
2
L
Loki
10,423
1,042
43
4
5
209,554
1
W
Cernunnos
12,331
1,233
38
4
0
148,297
0
W
King Arthur
11,711
1,171
23
2
0
177,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role