Player Matchup

Merlin
Merlin
Exidaya
Merlin
Level 15
God Stats
9W - 3L
1,717 SR
Queue Stats
20W - 14L
1,378 Elo+
Party 2
Ymir
Ymir
Xx N4g164tor xX
Ymir
Level 13
God Stats
2W - 1L
1,717 SR
Queue Stats
14W - 6L
1,463 Elo+
Party 2
Ullr
Ullr
zigmuntb
Ullr
Level 17
God Stats
8W - 5L
1,717 SR
Queue Stats
20W - 14L
1,378 Elo+
Party 2
Team Averages
Level 15
1,717 SR
1,406 Elo+

VS

Team Averages
Level 43
1,334 SR
1,224 Elo+
Chaac
Chaac
DiamondPinecone
Chaac
Level 23
God Stats
1W - 2L
1,285 SR
Queue Stats
133W - 162L
1,228 Elo+
Party 1
Khepri
Khepri
Orochi_godslayer
Khepri
Level 81
God Stats
3W - 3L
1,277 SR
Queue Stats
114W - 150L
1,326 Elo+
Party 1
Ra
Ra
The_final_kitten
Ra
Level 25
God Stats
22W - 27L
1,439 SR
Queue Stats
77W - 116L
1,117 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Exidaya
Merlin
16
10 / 2 / 8
14,226
711
27,683
10,462
4,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 0 / 13
12,757
638
5,647
9,337
7,702
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
14
6 / 0 / 7
13,127
656
10,991
12,359
4,785
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
10,360
518
10,455
14,773
9,705
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 6 / 0
10,917
546
7,173
24,714
20,430
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
1 / 7 / 1
11,418
571
5,310
15,727
10,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
18
Kills
2
2
Deaths
18
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Merlin
Exidaya
Merlin
10
2
8
7
L
1
6
0
0.17
L
1
7
1
0.21
W
2
0
13
8.5
W
Ullr
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,321
Damage
22,938
32,158
Taken
55,214
16,701
Mitigated
40,634
4,663
Healing
14,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,455
2,051
504
3,904
14,773
9,705
0
9,612
5,161
0
41,761
W
Merlin
Exidaya
Merlin
27,683
1,882
0
608
10,462
4,214
1,028
5,537
4,925
94,488
0
L
7,173
912
0
2,924
24,714
20,430
0
11,174
13,540
27,626
0
L
5,310
435
3,859
3,296
15,727
10,499
200
12,544
3,183
31,191
0
W
5,647
976
1,527
1,219
9,337
7,702
440
2,237
7,100
13,392
0
W
Ullr
10,991
6,355
0
1,309
12,359
4,785
904
5,400
6,959
0
62,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,110
Gold Earned
32,695
237
Minions Killed
155
0
Camps Cleared
0
1,023,322
Distance Traveled
946,619
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,360
518
72
4
0
311,131
1
W
Merlin
14,226
711
140
7
0
330,061
1
L
Khepri
10,917
546
31
2
0
314,347
1
L
Ra
11,418
571
52
3
0
321,141
2
W
Ymir
12,757
638
10
1
0
322,134
0
W
Ullr
13,127
656
87
4
0
371,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role