Player Matchup

Kukulkan
Kukulkan
Legionista1916LT
Kukulkan
Level 29
God Stats
12W - 23L
1,465 SR
Queue Stats
12W - 23L
1,219 Elo+
Party 1
Khepri
Khepri
MrOffDaChain86
Khepri
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,314 Elo+
Solo
Sol
Sol
PATRYK_Dz-wo_
Sol
Level 43
God Stats
22W - 33L
1,510 SR
Queue Stats
22W - 33L
1,309 Elo+
Party 1
Team Averages
Level 27
1,491 SR
1,281 Elo+

VS

Team Averages
Level 32
1,516 SR
1,175 Elo+
Anubis
Anubis
Berendbrokkepap_
Anubis
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,082 Elo+
Party 2
Chaac
Chaac
DontReportMePls0
Chaac
Level 25
God Stats
12W - 16L
1,576 SR
Queue Stats
172W - 216L
1,238 Elo+
Party 2
Geb
Geb
Jetstardust54
Geb
Level 29
God Stats
4W - 4L
1,472 SR
Queue Stats
20W - 34L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
10,137
634
11,734
12,303
3,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 3 / 1
8,209
513
344
8,277
2,516
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 3 / 1
9,471
592
15,270
15,079
4,126
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 3
12,001
750
18,091
12,319
6,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 2 / 6
10,289
643
9,834
12,756
16,646
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 2 / 10
9,921
620
2,195
10,951
6,689
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
11
11
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
0
3
9.5
W
3
2
6
3
W
0
2
10
2.5
L
2
5
2
0.6
L
0
3
1
0.17
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,348
Damage
30,120
35,659
Taken
36,026
10,226
Mitigated
29,493
11,196
Healing
17,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,091
72
785
9,607
12,319
6,158
674
9,512
2,807
78,010
0
W
9,834
749
0
5,094
12,756
16,646
191
9,627
3,129
0
26,675
W
2,195
125
0
2,121
10,951
6,689
150
9,034
1,917
17,298
454
L
11,734
819
495
3,456
12,303
3,584
0
7,026
5,277
45,496
0
L
344
0
0
0
8,277
2,516
0
6,148
2,129
3,135
0
L
15,270
2,342
890
6,355
15,079
4,126
0
6,980
8,099
43,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,817
Gold Earned
32,211
149
Minions Killed
189
0
Camps Cleared
0
709,601
Distance Traveled
880,442
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,001
750
118
7
0
280,968
2
W
Chaac
10,289
643
42
3
0
293,762
3
W
Geb
9,921
620
29
2
0
305,712
1
L
Kukulkan
10,137
634
78
5
0
251,985
0
L
Khepri
8,209
513
9
1
0
199,862
2
L
Sol
9,471
592
62
4
0
257,754
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role