Player Matchup

Kali
Kali
Foress7852
Kali
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,169 Elo+
Solo
Skadi
Skadi
Lolzers21
Skadi
Level 26
God Stats
18W - 13L
1,375 SR
Queue Stats
103W - 103L
1,327 Elo+
Solo
Sobek
Sobek
Pineapple_Ron
Sobek
Level 26
God Stats
2W - 3L
1,848 SR
Queue Stats
89W - 92L
1,409 Elo+
Solo
Team Averages
Level 21
1,574 SR
1,302 Elo+

VS

Team Averages
Level 79
1,478 SR
1,470 Elo+
Ganesha
Ganesha
SageSquid654092
Ganesha
Level 85
God Stats
77W - 59L
1,537 SR
Queue Stats
251W - 240L
1,465 Elo+
Party 1
Chiron
Chiron
The Beast335510
Chiron
Level 29
God Stats
26W - 19L
1,527 SR
Queue Stats
160W - 154L
1,438 Elo+
Solo
Olorun
Olorun
shaggydastoner1
Olorun
Level 122
God Stats
6W - 10L
1,369 SR
Queue Stats
438W - 429L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 3
6,518
593
784
5,371
3,052
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Skadi
Lolzers21
Skadi
9
3 / 4 / 2
7,457
678
4,607
5,299
1,670
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 6 / 4
7,337
667
6,707
9,397
8,018
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 13
8,365
760
3,654
8,099
5,413
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
6 / 1 / 6
8,356
760
5,616
7,016
2,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
7 / 4 / 4
8,789
799
6,316
6,940
2,819
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
5
Kills
14
14
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Skadi
Lolzers21
Skadi
3
4
2
1
L
2
6
4
0.67
W
1
2
13
3.75
W
6
1
6
9
W
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,098
Damage
15,586
20,067
Taken
22,055
12,740
Mitigated
10,683
2,032
Healing
7,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
784
169
0
394
5,371
3,052
0
3,244
2,127
0
9,467
L
Skadi
Lolzers21
Skadi
4,607
1,786
0
490
5,299
1,670
0
3,341
1,958
0
20,285
L
6,707
428
0
1,148
9,397
8,018
0
3,341
6,056
13,851
0
W
3,654
508
489
682
8,099
5,413
494
2,731
5,368
10,688
106
W
5,616
3,850
584
2,718
7,016
2,451
294
2,436
4,574
0
22,853
W
6,316
2,122
1,395
1,838
6,940
2,819
1,723
1,604
5,336
29,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,312
Gold Earned
25,510
66
Minions Killed
108
0
Camps Cleared
0
422,025
Distance Traveled
474,835
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,518
593
21
2
0
114,312
2
L
Skadi
7,457
678
29
3
0
137,732
2
L
Sobek
7,337
667
16
1
0
169,981
0
W
Ganesha
8,365
760
0
0
0
179,926
2
W
Chiron
8,356
760
44
4
0
172,389
1
W
Olorun
8,789
799
64
6
0
122,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role