Player Matchup

Medusa
Medusa
Silver V
Mr_Papus
Medusa
Silver V
Level 113
God Stats
12W - 11L
1,629 SR
Queue Stats
49W - 40L
707 MMR
Solo
Chaac
Chaac
Bronze I
Night_ovl4
Chaac
Bronze I
Level 103
God Stats
8W - 9L
1,460 SR
Queue Stats
174W - 190L
643 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
dOS_SniPe9
Sun Wukong
Silver V
Level 122
God Stats
1W - 1L
1,687 SR
Queue Stats
99W - 99L
623 MMR
Solo
Anubis
Anubis
Bronze II
ptrnlm
Anubis
Bronze II
Level 111
God Stats
32W - 33L
1,549 SR
Queue Stats
288W - 328L
783 MMR
Party 1
Arachne
Arachne
Bronze II
slarssa
Arachne
Bronze II
Level 107
God Stats
9W - 17L
1,534 SR
Queue Stats
302W - 320L
811 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,572 SR
713 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,476 SR
728 MMR
Merlin
Merlin
Silver V
Battingtrout41
Merlin
Silver V
Level 82
God Stats
100W - 62L
1,487 SR
Queue Stats
398W - 370L
848 MMR
Solo
Sylvanus
Sylvanus
Bronze II
Cpt_Roumeliwths
Sylvanus
Bronze II
Level 100
God Stats
1W - 2L
1,219 SR
Queue Stats
55W - 39L
708 MMR
Solo
Thanatos
Thanatos
Bronze I
Tadasse
Thanatos
Bronze I
Level 85
God Stats
27W - 33L
1,465 SR
Queue Stats
183W - 202L
632 MMR
Solo
Chang'e
Chang'e
Bronze III
obnimi
Chang'e
Bronze III
Level 109
God Stats
2W - 2L
1,665 SR
Queue Stats
19W - 29L
624 MMR
Solo
Cernunnos
Cernunnos
Silver V
xDPH_PROx
Cernunnos
Silver V
Level 122
God Stats
12W - 9L
1,545 SR
Queue Stats
584W - 546L
829 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mr_Papus
Medusa
20
3 / 7 / 7
18,559
442
27,621
32,176
12,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
20
3 / 7 / 12
18,853
449
30,156
63,038
57,956
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
dOS_SniPe9
Sun Wukong
20
4 / 7 / 12
19,112
455
26,300
56,321
101,571
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
ptrnlm
Anubis
20
6 / 12 / 5
19,151
456
32,731
40,652
24,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
slarssa
Arachne
20
11 / 10 / 5
20,540
489
28,796
36,304
13,814
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
King ArthurPersephoneSusanoBacchusHeimdallr

VS

Bans
KumbhakarnaNeithTyrHou YiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 9
20,982
500
60,757
29,633
18,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
20
5 / 2 / 28
20,230
482
19,691
52,835
98,645
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
Tadasse
Thanatos
20
6 / 6 / 13
23,586
562
25,520
35,187
22,525
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Chang'e
obnimi
Chang'e
20
8 / 6 / 13
20,705
493
29,826
37,814
20,650
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cernunnos
xDPH_PROx
Cernunnos
20
9 / 7 / 16
22,047
525
54,103
35,756
22,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
121
27
Kills
42
43
Deaths
27
41
Assists
79
Player
Kills
Deaths
Assists
KDA
W
14
6
9
3.08
W
Sylvanus
5
2
28
9.5
L
Medusa
Mr_Papus
Medusa
3
7
7
0.93
L
Chaac
3
7
12
1.29
W
Thanatos
Tadasse
Thanatos
6
6
13
2.08
L
Sun Wukong
dOS_SniPe9
Sun Wukong
4
7
12
1.43
W
Chang'e
obnimi
Chang'e
8
6
13
2.42
L
Anubis
ptrnlm
Anubis
6
12
5
0.71
L
Arachne
slarssa
Arachne
11
10
5
1.35
W
Cernunnos
xDPH_PROx
Cernunnos
9
7
16
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,604
Damage
189,897
228,491
Taken
191,225
210,248
Mitigated
182,766
64,398
Healing
108,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
60,757
2,129
1,657
3,354
29,633
18,505
693
3,947
25,686
172,786
0
W
Sylvanus
19,691
6,119
12,094
15,851
52,835
98,645
1,711
8,868
43,967
48,725
0
L
Medusa
Mr_Papus
Medusa
27,621
10,807
0
7,548
32,176
12,823
156
15,569
16,607
0
157,463
L
Chaac
30,156
5,675
0
24,485
63,038
57,956
2,298
33,885
29,153
7,780
132,160
W
Thanatos
Tadasse
Thanatos
25,520
9,286
0
30,645
35,187
22,525
5,426
6,752
28,435
0
236,053
L
Sun Wukong
dOS_SniPe9
Sun Wukong
26,300
2,715
1,378
6,347
56,321
101,571
40
28,550
27,771
0
96,849
W
Chang'e
obnimi
Chang'e
29,826
2,017
18,659
18,961
37,814
20,650
1,023
8,573
29,241
149,122
0
L
Anubis
ptrnlm
Anubis
32,731
658
0
15,469
40,652
24,084
176
16,550
24,102
151,814
0
L
Arachne
slarssa
Arachne
28,796
20,713
0
9,171
36,304
13,814
31
15,720
20,584
0
161,435
W
Cernunnos
xDPH_PROx
Cernunnos
54,103
34,713
0
7,492
35,756
22,441
6,566
7,376
28,380
0
216,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,215
Gold Earned
107,550
978
Minions Killed
1,013
0
Camps Cleared
0
3,550,065
Distance Traveled
3,667,571
27
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
20,982
500
212
5
0
703,788
4
W
Sylvanus
20,230
482
39
1
0
721,149
14
L
Medusa
18,559
442
211
5
0
799,666
5
L
Chaac
18,853
449
213
5
0
600,881
9
W
Thanatos
23,586
562
318
8
0
821,916
1
L
Sun Wukong
19,112
455
124
3
0
799,765
3
W
Chang'e
20,705
493
177
4
0
755,521
7
L
Anubis
19,151
456
228
5
0
626,774
3
L
Arachne
20,540
489
202
5
0
722,979
7
W
Cernunnos
22,047
525
267
6
0
665,197
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role