Player Matchup

Kukulkan
Kukulkan
Adrili066
Kukulkan
Level 27
God Stats
27W - 27L
1,410 SR
Queue Stats
130W - 195L
1,129 Elo+
Party 1
Ratatoskr
Ratatoskr
Avenger_2281
Ratatoskr
Level 18
God Stats
16W - 25L
1,316 SR
Queue Stats
73W - 121L
1,065 Elo+
Party 1
Sol
Sol
aitorjudo079
Sol
Level 11
God Stats
3W - 8L
1,157 SR
Queue Stats
3W - 10L
1,018 Elo+
Party 1
Team Averages
Level 19
1,294 SR
1,070 Elo+

VS

Team Averages
Level 23
1,262 SR
1,159 Elo+
Ullr
Ullr
 
Ullr
Level 16
God Stats
4W - 18L
1,113 SR
Queue Stats
18W - 43L
1,170 Elo+
Solo
Pele
Pele
LeWhizzkid
Pele
Level 25
God Stats
7W - 16L
1,507 SR
Queue Stats
66W - 99L
1,076 Elo+
Solo
Medusa
Medusa
R_G_F_86
Medusa
Level 29
God Stats
2W - 2L
1,168 SR
Queue Stats
111W - 137L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Adrili066
Kukulkan
13
6 / 5 / 1
10,625
759
10,763
9,391
2,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
Avenger_2281
Ratatoskr
11
1 / 3 / 4
8,908
636
3,348
10,553
2,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

8
0 / 5 / 1
7,735
553
2,261
9,655
1,993
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
1 / 5 / 0
8,055
575
4,371
8,998
2,917
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

11
6 / 1 / 2
9,937
710
10,657
8,828
2,874
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
R_G_F_86
Medusa
14
6 / 1 / 2
10,548
753
8,937
7,399
2,591
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
7
Kills
13
13
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
5
0
0.2
L
Kukulkan
Adrili066
Kukulkan
6
5
1
1.3
L
Ratatoskr
Avenger_2281
Ratatoskr
1
3
4
1
W
6
1
2
7
W
Medusa
R_G_F_86
Medusa
6
1
2
7
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,372
Damage
23,965
29,599
Taken
25,225
7,385
Mitigated
8,382
6,318
Healing
2,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,371
1,752
135
310
8,998
2,917
0
5,469
3,529
0
17,295
L
Kukulkan
Adrili066
Kukulkan
10,763
536
0
1,170
9,391
2,955
819
16
9,375
45,391
0
L
Ratatoskr
Avenger_2281
Ratatoskr
3,348
110
0
2,710
10,553
2,437
401
32
10,521
0
16,648
W
10,657
1,623
0
1,675
8,828
2,874
1,282
3,638
5,190
0
37,009
W
Medusa
R_G_F_86
Medusa
8,937
4,760
0
849
7,399
2,591
1,480
3,977
3,422
0
52,521
L
2,261
592
0
2,438
9,655
1,993
185
16
9,639
20,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,268
Gold Earned
28,540
134
Minions Killed
171
0
Camps Cleared
0
725,014
Distance Traveled
684,441
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,055
575
36
3
0
197,476
0
L
Kukulkan
10,625
759
71
5
0
249,807
0
L
Ratatoskr
8,908
636
32
2
0
255,976
1
W
Pele
9,937
710
48
3
0
258,191
4
W
Medusa
10,548
753
87
6
0
228,774
5
L
Sol
7,735
553
31
2
0
219,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role