Player Matchup

Ra
Ra
Enthsm
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,450 Elo+
Solo
Bellona
Bellona
MrBerenErchamion
Bellona
Level 14
God Stats
0W - 2L
1,503 SR
Queue Stats
13W - 13L
1,400 Elo+
Party 2
Pele
Pele
Samuel260806
Pele
Level 27
God Stats
2W - 9L
1,500 SR
Queue Stats
435W - 518L
1,365 Elo+
Solo
Rama
Rama
manosaal
Rama
Level 22
God Stats
10W - 8L
1,578 SR
Queue Stats
48W - 45L
1,418 Elo+
Solo
Scylla
Scylla
rodolfoxav
Scylla
Level 15
God Stats
5W - 8L
1,663 SR
Queue Stats
11W - 18L
1,349 Elo+
Party 2
Team Averages
Level 17
1,549 SR
1,396 Elo+

VS

Team Averages
Level 24
1,475 SR
1,392 Elo+
Fenrir
Fenrir
 
Fenrir
Level 26
God Stats
5W - 7L
1,390 SR
Queue Stats
44W - 55L
1,379 Elo+
Solo
Khepri
Khepri
Juankiller26799
Khepri
Level 29
God Stats
5W - 3L
1,639 SR
Queue Stats
49W - 51L
1,535 Elo+
Party 1
Kukulkan
Kukulkan
KalangoDarck
Kukulkan
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 7L
1,086 Elo+
Solo
Hades
Hades
Smartinez1204_
Hades
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
108W - 160L
1,411 Elo+
Solo
Bellona
Bellona
elpepinoa
Bellona
Level 28
God Stats
3W - 5L
1,345 SR
Queue Stats
129W - 141L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
2
0 / 2 / 1
2,926
488
320
1,571
336
6
0 / 1 / 0
3,404
567
2,125
4,179
2,922
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 2 / 2
3,473
579
1,880
3,971
855
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
7
1 / 0 / 0
3,828
638
1,499
2,251
642
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
rodolfoxav
Scylla
6
0 / 0 / 0
3,493
582
334
1,558
463
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
2 / 0 / 0
3,909
652
1,560
3,231
799
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 0 / 1
3,828
638
1,965
3,220
1,218
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Kukulkan
KalangoDarck
Kukulkan
7
1 / 0 / 0
4,318
720
1,325
705
206
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 2 / 0
3,399
567
1,043
2,363
645
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
elpepinoa
Bellona
7
1 / 0 / 0
4,074
679
2,094
3,622
3,277
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
1
Kills
5
5
Deaths
2
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
0
2
L
Ra
0
2
1
0.25
W
1
0
1
1.5
W
Kukulkan
KalangoDarck
Kukulkan
1
0
0
1
L
0
1
0
0
L
0
2
2
0.5
W
0
2
0
0
W
Bellona
elpepinoa
Bellona
1
0
0
1
L
Rama
1
0
0
1
L
Scylla
rodolfoxav
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,158
Damage
7,987
13,530
Taken
13,141
5,218
Mitigated
6,145
3,609
Healing
4,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,560
333
0
2,179
3,231
799
0
56
3,175
0
13,064
L
Ra
320
119
0
475
1,571
336
57
487
1,084
2,273
0
W
1,965
683
0
500
3,220
1,218
0
162
3,058
10,416
0
W
Kukulkan
KalangoDarck
Kukulkan
1,325
146
0
0
705
206
444
407
298
18,109
0
L
2,125
1,410
0
665
4,179
2,922
0
0
4,179
0
9,019
L
1,880
708
0
1,288
3,971
855
0
1,146
2,825
0
10,707
W
1,043
439
192
811
2,363
645
54
29
2,334
9,246
0
W
Bellona
elpepinoa
Bellona
2,094
966
0
1,230
3,622
3,277
423
0
3,622
0
13,900
L
Rama
1,499
1,298
0
1,181
2,251
642
0
1,609
642
0
15,548
L
Scylla
rodolfoxav
Scylla
334
0
0
0
1,558
463
0
1,091
467
10,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,124
Gold Earned
19,528
81
Minions Killed
123
0
Camps Cleared
0
512,130
Distance Traveled
565,499
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,909
652
24
4
0
136,919
0
L
Ra
2,926
488
4
1
0
55,911
0
W
Khepri
3,828
638
9
2
0
118,113
0
W
Kukulkan
4,318
720
37
6
0
94,834
1
L
Bellona
3,404
567
16
3
0
133,275
0
L
Pele
3,473
579
20
3
0
130,485
0
W
Hades
3,399
567
23
4
0
101,824
0
W
Bellona
4,074
679
30
5
0
113,809
0
L
Rama
3,828
638
26
4
0
95,071
0
L
Scylla
3,493
582
15
3
0
97,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role