Player Matchup

Khepri
Khepri
Jushers
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,589 Elo+
Party 1
Ah Puch
Ah Puch
ROCK5010
Ah Puch
Level 122
God Stats
1W - 0L
1,709 SR
Queue Stats
70W - 65L
1,611 Elo+
Party 1
Hercules
Hercules
SaviorRaijin
Hercules
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,510 Elo+
Party 1
Team Averages
Level 68
1,570 SR
1,570 Elo+

VS

Team Averages
Level 48
1,611 SR
1,515 Elo+
Chaac
Chaac
ALAKAMARSHMALLOW
Chaac
Level 65
God Stats
1W - 2L
1,712 SR
Queue Stats
120W - 92L
1,463 Elo+
Party 2
Izanami
Izanami
MysticPhoenix255
Izanami
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
87W - 70L
1,574 Elo+
Party 2
Zeus
Zeus
bensalempaintbal
Zeus
Level 52
God Stats
6W - 8L
1,622 SR
Queue Stats
147W - 116L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Jushers
Khepri
16
3 / 9 / 14
18,470
616
7,527
28,634
39,914
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ah Puch
ROCK5010
Ah Puch
20
16 / 2 / 10
20,808
694
36,771
24,988
15,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
SaviorRaijin
Hercules
18
9 / 4 / 16
19,222
641
19,391
44,556
60,295
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 10
16,199
540
16,784
37,389
44,709
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
6 / 10 / 7
18,936
631
24,018
24,377
7,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
8 / 8 / 6
19,300
643
43,432
19,084
5,563
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
38
28
Kills
15
15
Deaths
28
40
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
10
10
0.6
W
Khepri
Jushers
Khepri
3
9
14
1.11
L
6
10
7
0.95
W
Ah Puch
ROCK5010
Ah Puch
16
2
10
10.5
W
Hercules
SaviorRaijin
Hercules
9
4
16
4.25
L
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,689
Damage
84,234
98,178
Taken
80,850
115,830
Mitigated
57,572
28,758
Healing
12,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,784
3,605
705
11,139
37,389
44,709
867
18,042
19,347
0
62,264
W
Khepri
Jushers
Khepri
7,527
127
0
1,378
28,634
39,914
264
14,853
13,781
42,375
0
L
24,018
15,263
0
1,017
24,377
7,300
1,800
15,979
8,398
0
96,106
W
Ah Puch
ROCK5010
Ah Puch
36,771
3,022
0
8,704
24,988
15,621
1,996
10,183
14,805
145,528
0
W
Hercules
SaviorRaijin
Hercules
19,391
7,597
0
18,676
44,556
60,295
1,164
18,716
25,840
1,009
69,055
L
43,432
2,590
0
88
19,084
5,563
616
11,283
7,801
111,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,500
Gold Earned
54,435
325
Minions Killed
357
0
Camps Cleared
0
1,473,470
Distance Traveled
1,373,862
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
16,199
540
68
2
0
497,050
2
W
Khepri
18,470
616
49
2
0
473,560
2
L
Izanami
18,936
631
151
5
0
462,792
6
W
Ah Puch
20,808
694
190
6
0
492,764
1
W
Hercules
19,222
641
86
3
0
507,146
0
L
Zeus
19,300
643
138
5
0
414,020
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role