Player Matchup

Fenrir
Fenrir
KillerNacho
Fenrir
Level 87
God Stats
3W - 6L
1,746 SR
Queue Stats
235W - 228L
1,522 Elo+
Solo
Thoth
Thoth
TampaDeGarrafa_
Thoth
Level 128
God Stats
2W - 5L
1,668 SR
Queue Stats
206W - 198L
1,578 Elo+
Party 2
Discordia
Discordia
Thiago2704
Discordia
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 112L
1,464 Elo+
Party 2
Artemis
Artemis
imaria1998
Artemis
Level 17
God Stats
0W - 1L
1,325 SR
Queue Stats
4W - 6L
1,621 Elo+
Party 3
Artio
Artio
llKarma
Artio
Level 129
God Stats
0W - 1L
1,161 SR
Queue Stats
19W - 21L
1,543 Elo+
Party 3
Team Averages
Level 81
1,480 SR
1,545 Elo+

VS

Team Averages
Level 82
1,396 SR
1,472 Elo+
Achilles
Achilles
Fall3n0NE
Achilles
Level 106
God Stats
7W - 10L
1,286 SR
Queue Stats
471W - 402L
1,568 Elo+
Party 1
Sylvanus
Sylvanus
MonkeyShmuel
Sylvanus
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 153L
1,486 Elo+
Solo
Izanami
Izanami
SPQRTrajan
Izanami
Level 103
God Stats
3W - 1L
1,188 SR
Queue Stats
79W - 87L
1,432 Elo+
Solo
Merlin
Merlin
TheEndlessSnow
Merlin
Level 63
God Stats
3W - 4L
1,500 SR
Queue Stats
93W - 77L
1,416 Elo+
Party 1
Chaac
Chaac
fatbatts
Chaac
Level 16
God Stats
32W - 34L
1,506 SR
Queue Stats
106W - 96L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
11 / 10 / 5
15,550
598
26,849
30,345
12,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 8 / 4
13,401
515
13,583
16,786
6,067
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Discordia
Thiago2704
Discordia
20
6 / 10 / 7
13,851
533
21,094
24,585
9,288
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artemis
imaria1998
Artemis
15
0 / 16 / 0
9,870
380
3,486
20,990
5,878
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
llKarma
Artio
16
0 / 10 / 10
11,698
450
8,989
33,862
31,825
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fall3n0NE
Achilles
20
11 / 5 / 7
14,854
571
20,032
22,310
13,247
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sylvanus
MonkeyShmuel
Sylvanus
20
10 / 1 / 27
17,182
661
18,346
23,860
32,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
SPQRTrajan
Izanami
20
15 / 4 / 14
17,287
665
27,509
22,075
8,181
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 6 / 11
16,490
634
23,848
17,142
7,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
fatbatts
Chaac
20
7 / 4 / 15
14,855
571
19,157
29,343
44,725
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
128
20
Kills
54
54
Deaths
20
26
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Achilles
Fall3n0NE
Achilles
11
5
7
2.9
L
Fenrir
11
10
5
1.35
W
Sylvanus
MonkeyShmuel
Sylvanus
10
1
27
23.5
W
Izanami
SPQRTrajan
Izanami
15
4
14
5.5
L
3
8
4
0.63
W
11
6
11
2.75
L
Discordia
Thiago2704
Discordia
6
10
7
0.95
W
Chaac
fatbatts
Chaac
7
4
15
3.63
L
Artemis
imaria1998
Artemis
0
16
0
0
L
Artio
llKarma
Artio
0
10
10
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,001
Damage
108,892
126,568
Taken
114,730
65,187
Mitigated
105,892
19,591
Healing
42,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Fall3n0NE
Achilles
20,032
8,479
0
3,811
22,310
13,247
190
6,680
15,630
0
92,390
L
Fenrir
26,849
6,469
0
3,623
30,345
12,129
99
8,123
22,222
0
81,087
W
Sylvanus
MonkeyShmuel
Sylvanus
18,346
4,027
5,985
10,690
23,860
32,642
1,186
11,089
12,771
53,745
0
W
Izanami
SPQRTrajan
Izanami
27,509
17,813
0
9,482
22,075
8,181
5,323
5,412
16,663
0
186,844
L
13,583
635
0
3,002
16,786
6,067
1,097
5,792
10,994
111,360
0
W
23,848
1,418
0
903
17,142
7,097
474
8,467
8,675
136,179
0
L
Discordia
Thiago2704
Discordia
21,094
465
519
3,237
24,585
9,288
0
8,386
16,199
91,524
0
W
Chaac
fatbatts
Chaac
19,157
2,238
0
12,042
29,343
44,725
455
12,018
17,325
1,310
80,158
L
Artemis
imaria1998
Artemis
3,486
1,244
0
2,016
20,990
5,878
1,413
5,881
15,109
0
49,764
L
Artio
llKarma
Artio
8,989
1,135
748
6,446
33,862
31,825
415
15,171
18,691
30,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,370
Gold Earned
80,668
579
Minions Killed
742
0
Camps Cleared
0
2,040,683
Distance Traveled
2,330,422
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,854
571
132
5
0
516,333
5
L
Fenrir
15,550
598
105
4
0
446,661
0
W
Sylvanus
17,182
661
70
3
0
473,504
1
W
Izanami
17,287
665
227
9
0
441,190
4
L
Thoth
13,401
515
190
7
0
435,762
7
W
Merlin
16,490
634
185
7
0
436,268
0
L
Discordia
13,851
533
148
6
0
407,669
7
W
Chaac
14,855
571
128
5
0
463,127
2
L
Artemis
9,870
380
98
4
0
280,808
2
L
Artio
11,698
450
38
1
0
469,783
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role