Player Matchup

Artemis
Artemis
Avitohole
Artemis
Level 18
God Stats
0W - 2L
1,614 SR
Queue Stats
9W - 27L
1,213 Elo+
Solo
Loki
Loki
BankTheWollas
Loki
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,492 Elo+
Solo
Skadi
Skadi
Melindix
Skadi
Level 45
God Stats
1W - 6L
1,273 SR
Queue Stats
152W - 150L
1,389 Elo+
Solo
Fafnir
Fafnir
Triton-derKluge
Fafnir
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 107L
1,240 Elo+
Solo
Scylla
Scylla
amy roundhouse
Scylla
Level 127
God Stats
1W - 6L
1,284 SR
Queue Stats
290W - 282L
1,340 Elo+
Solo
Team Averages
Level 69
1,434 SR
1,335 Elo+

VS

Team Averages
Level 61
1,484 SR
1,443 Elo+
Thor
Thor
 
Thor
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Ancordi
Hachiman
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,419 Elo+
Party 1
Cupid
Cupid
JotunnG
Cupid
Level 49
God Stats
1W - 1L
1,201 SR
Queue Stats
19W - 12L
1,419 Elo+
Party 1
Janus
Janus
Madara7Obito
Janus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,663 Elo+
Party 1
Serqet
Serqet
Rastin1
Serqet
Level 109
God Stats
2W - 0L
1,718 SR
Queue Stats
121W - 183L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Avitohole
Artemis
16
5 / 8 / 15
11,009
688
17,357
17,050
8,500
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 6 / 14
11,866
742
9,254
15,972
7,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
Melindix
Skadi
18
5 / 3 / 19
11,400
713
8,506
9,511
4,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 4 / 18
11,232
702
8,261
15,794
26,088
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
9 / 3 / 14
13,756
860
22,999
10,932
5,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
5 / 6 / 11
12,531
783
11,118
14,971
6,578
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
Ancordi
Hachiman
20
4 / 4 / 16
11,754
735
14,810
13,321
6,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
JotunnG
Cupid
20
4 / 4 / 13
11,996
750
12,565
17,015
7,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
10 / 3 / 12
13,856
866
18,926
14,887
6,465
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Rastin1
Serqet
16
1 / 9 / 14
10,613
663
4,381
16,888
9,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
90
26
Kills
24
24
Deaths
26
80
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
6
11
1.75
W
Hachiman
Ancordi
Hachiman
4
4
16
3
L
Artemis
Avitohole
Artemis
5
8
15
1.56
L
6
6
14
2.17
W
Cupid
JotunnG
Cupid
4
4
13
2.63
W
10
3
12
5.33
L
Skadi
Melindix
Skadi
5
3
19
4.83
W
Serqet
Rastin1
Serqet
1
9
14
0.89
L
1
4
18
2.5
L
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,377
Damage
61,800
69,259
Taken
77,082
51,826
Mitigated
36,140
16,207
Healing
29,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
11,118
1,633
2,433
1,062
14,971
6,578
449
3,737
11,234
0
17,395
W
Hachiman
Ancordi
Hachiman
14,810
7,034
1,404
777
13,321
6,024
1,900
4,562
8,759
0
39,687
L
Artemis
Avitohole
Artemis
17,357
9,394
122
1,354
17,050
8,500
730
8,779
8,126
0
24,410
L
9,254
3,389
1,017
4,010
15,972
7,246
882
4,298
11,482
0
13,777
W
Cupid
JotunnG
Cupid
12,565
7,296
5,635
7,754
17,015
7,482
2,392
8,509
8,506
0
41,752
W
18,926
1,884
1,636
5,775
14,887
6,465
1,695
4,607
10,280
45,480
0
L
Skadi
Melindix
Skadi
8,506
2,854
558
979
9,511
4,919
2,056
1,243
8,268
0
19,514
W
Serqet
Rastin1
Serqet
4,381
1,556
1,288
1,609
16,888
9,591
220
8,711
8,177
0
7,511
L
8,261
2,600
635
1,520
15,794
26,088
259
3,029
12,158
18,629
1,351
L
22,999
415
3,281
2,731
10,932
5,073
2,091
1,577
9,291
61,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,263
Gold Earned
60,750
171
Minions Killed
180
0
Camps Cleared
0
1,275,442
Distance Traveled
1,270,265
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,531
783
6
0
0
250,864
1
W
Hachiman
11,754
735
43
3
0
277,284
0
L
Artemis
11,009
688
31
2
0
225,459
0
L
Loki
11,866
742
9
1
0
306,200
2
W
Cupid
11,996
750
61
4
0
268,320
0
W
Janus
13,856
866
61
4
0
262,219
0
L
Skadi
11,400
713
17
1
0
242,125
0
W
Serqet
10,613
663
9
1
0
211,578
3
L
Fafnir
11,232
702
19
1
0
228,347
0
L
Scylla
13,756
860
95
6
0
273,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role