Player Matchup

Chang'e
Chang'e
Deathric12108
Chang'e
Level 10
God Stats
2W - 0L
1,293 SR
Queue Stats
7W - 4L
978 Elo+
Party 1
Chaac
Chaac
Mistashot
Chaac
Level 101
God Stats
18W - 16L
1,270 SR
Queue Stats
93W - 91L
1,399 Elo+
Party 1
Hou Yi
Hou Yi
RagingThrall
Hou Yi
Level 62
God Stats
9W - 0L
1,494 SR
Queue Stats
83W - 94L
1,229 Elo+
Party 1
Team Averages
Level 58
1,352 SR
1,202 Elo+

VS

Team Averages
Level 13
1,423 SR
1,432 Elo+
Ymir
Ymir
CURS30NE
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,452 Elo+
Solo
Agni
Agni
Rabeea10kh
Agni
Level 18
God Stats
0W - 2L
1,268 SR
Queue Stats
4W - 7L
1,343 Elo+
Party 2
Nemesis
Nemesis
eav3_emer
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
9
0 / 0 / 15
7,498
682
4,561
5,687
3,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
Mistashot
Chaac
13
15 / 0 / 6
10,343
940
11,787
10,816
8,757
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hou Yi
11
7 / 1 / 13
8,800
800
11,640
7,008
2,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 5 / 0
6,993
636
4,206
13,566
6,634
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 8 / 1
6,204
564
5,324
8,510
2,351
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
eav3_emer
Nemesis
8
0 / 9 / 1
6,110
555
1,558
10,714
2,899
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
3
22
Kills
1
1
Deaths
22
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
5
0
0.2
W
Chang'e
0
0
15
7.5
W
Chaac
Mistashot
Chaac
15
0
6
18
L
0
8
1
0.06
W
Hou Yi
7
1
13
13.5
L
Nemesis
eav3_emer
Nemesis
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,988
Damage
11,088
23,511
Taken
32,790
13,996
Mitigated
11,884
9,541
Healing
2,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,206
190
344
1,799
13,566
6,634
0
2,262
11,304
14,012
0
W
Chang'e
4,561
440
1,440
1,482
5,687
3,037
585
2,814
2,873
18,920
0
W
Chaac
Mistashot
Chaac
11,787
2,002
0
5,622
10,816
8,757
0
3,518
7,298
0
47,438
L
5,324
733
0
94
8,510
2,351
0
719
7,791
18,265
0
W
Hou Yi
11,640
5,582
484
513
7,008
2,202
1,290
3,219
3,789
0
25,306
L
Nemesis
eav3_emer
Nemesis
1,558
222
0
67
10,714
2,899
0
1,592
9,122
0
4,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,641
Gold Earned
19,307
134
Minions Killed
50
0
Camps Cleared
0
543,267
Distance Traveled
444,583
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,993
636
20
2
0
133,299
0
W
Chang'e
7,498
682
30
3
0
183,540
0
W
Chaac
10,343
940
69
6
0
191,863
0
L
Agni
6,204
564
26
2
0
144,495
0
W
Hou Yi
8,800
800
35
3
0
167,864
0
L
Nemesis
6,110
555
4
0
0
166,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role