Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 26
God Stats
12W - 16L
1,227 SR
Queue Stats
91W - 81L
1,323 Elo+
Solo
Neith
Neith
 
Neith
Level 8
God Stats
3W - 3L
1,517 SR
Queue Stats
3W - 5L
1,319 Elo+
Solo
Odin
Odin
Adricofu
Odin
Level 23
God Stats
20W - 12L
1,569 SR
Queue Stats
296W - 339L
1,320 Elo+
Party 1
Arachne
Arachne
Futbolyea14
Arachne
Level 28
God Stats
8W - 6L
1,858 SR
Queue Stats
292W - 312L
1,340 Elo+
Party 1
Scylla
Scylla
molla812
Scylla
Level 22
God Stats
13W - 15L
1,576 SR
Queue Stats
314W - 346L
1,361 Elo+
Party 1
Team Averages
Level 21
1,549 SR
1,333 Elo+

VS

Team Averages
Level 26
1,463 SR
1,311 Elo+
Skadi
Skadi
CharlieManson316
Skadi
Level 40
God Stats
120W - 134L
1,502 SR
Queue Stats
145W - 191L
1,383 Elo+
Party 2
Bakasura
Bakasura
DonChumafernando
Bakasura
Level 18
God Stats
3W - 5L
1,447 SR
Queue Stats
26W - 36L
1,231 Elo+
Party 3
Izanami
Izanami
Ferrimax1311
Izanami
Level 25
God Stats
35W - 27L
1,480 SR
Queue Stats
105W - 105L
1,293 Elo+
Party 3
Medusa
Medusa
stonerzombieguy
Medusa
Level 22
God Stats
10W - 13L
1,446 SR
Queue Stats
83W - 131L
1,316 Elo+
Party 2
Ymir
Ymir
thesuffering49
Ymir
Level 27
God Stats
8W - 19L
1,439 SR
Queue Stats
119W - 172L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
5 / 5 / 10
15,320
511
16,443
25,565
22,091
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Neith
 
Neith
16
0 / 10 / 4
11,383
379
2,798
13,931
4,746
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
20
4 / 0 / 15
14,356
479
9,630
15,303
16,971
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
Futbolyea14
Arachne
20
23 / 3 / 9
18,683
623
29,133
26,128
12,578
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
molla812
Scylla
20
7 / 3 / 16
14,534
484
18,627
16,606
7,079
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 5
15,262
509
23,348
16,090
6,842
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 8 / 1
11,204
373
10,382
15,231
5,325
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Ferrimax1311
Izanami
17
3 / 8 / 1
13,003
433
11,763
16,071
6,286
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
5 / 7 / 5
12,907
430
14,762
17,755
9,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 10 / 8
13,475
449
12,030
26,907
27,637
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
41
39
Kills
21
21
Deaths
40
54
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
5
10
2
W
Neith
 
Neith
0
10
4
0.2
W
Odin
4
0
15
11.5
L
8
7
5
1.5
L
3
8
1
0.44
L
Izanami
Ferrimax1311
Izanami
3
8
1
0.44
W
Arachne
Futbolyea14
Arachne
23
3
9
9.17
W
Scylla
molla812
Scylla
7
3
16
5
L
5
7
5
1.07
L
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,631
Damage
72,285
97,533
Taken
92,054
63,465
Mitigated
56,086
33,984
Healing
10,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
16,443
563
0
8,641
25,565
22,091
2,508
5,789
19,776
100,532
0
W
Neith
 
Neith
2,798
2,446
0
916
13,931
4,746
1,805
988
12,647
0
41,652
W
Odin
9,630
1,054
0
3,830
15,303
16,971
336
1,188
13,585
0
64,088
L
23,348
10,741
0
0
16,090
6,842
7,571
5,667
10,423
0
106,879
L
10,382
7,092
0
2,815
15,231
5,325
280
4,004
11,227
0
30,605
L
Izanami
Ferrimax1311
Izanami
11,763
7,739
732
2,969
16,071
6,286
0
5,043
11,028
0
80,108
W
Arachne
Futbolyea14
Arachne
29,133
18,410
0
12,613
26,128
12,578
2,597
5,413
20,150
0
139,785
W
Scylla
molla812
Scylla
18,627
2,397
1,300
6,684
16,606
7,079
2,279
2,136
13,935
72,050
0
L
14,762
7,186
1,230
2,028
17,755
9,996
1,106
8,705
9,050
0
75,514
L
12,030
1,114
478
692
26,907
27,637
730
11,651
15,256
47,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,276
Gold Earned
65,851
633
Minions Killed
571
0
Camps Cleared
0
2,664,631
Distance Traveled
2,187,866
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,320
511
164
5
0
527,255
2
W
Neith
11,383
379
63
2
0
341,303
0
W
Odin
14,356
479
113
4
0
638,891
7
L
Skadi
15,262
509
180
6
0
470,967
0
L
Bakasura
11,204
373
54
2
0
396,470
3
L
Izanami
13,003
433
158
5
0
427,510
3
W
Arachne
18,683
623
182
6
0
681,701
2
W
Scylla
14,534
484
111
4
0
475,481
0
L
Medusa
12,907
430
108
4
0
448,364
5
L
Ymir
13,475
449
71
2
0
444,555
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role