Player Matchup

Merlin
Merlin
 
Merlin
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
BanBasics
Terra
Level 24
God Stats
3W - 1L
1,536 SR
Queue Stats
4W - 2L
1,512 Elo+
Party 1
Achilles
Achilles
prone sniper32
Achilles
Level 28
God Stats
3W - 0L
1,583 SR
Queue Stats
16W - 11L
1,443 Elo+
Party 1
Team Averages
Level 63
1,539 SR
1,485 Elo+

VS

Team Averages
Level 47
1,379 SR
1,164 Elo+
Sun Wukong
Sun Wukong
SargonBang
Sun Wukong
Level 103
God Stats
36W - 36L
1,500 SR
Queue Stats
349W - 357L
1,510 Elo+
Solo
Kukulkan
Kukulkan
WhiteAssGigaloo
Kukulkan
Level 13
God Stats
1W - 3L
1,386 SR
Queue Stats
6W - 12L
982 Elo+
Party 2
Bakasura
Bakasura
theblackkid9
Bakasura
Level 25
God Stats
4W - 7L
1,251 SR
Queue Stats
8W - 13L
1,001 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 2 / 9
14,777
642
27,671
15,217
5,514
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Terra
BanBasics
Terra
14
4 / 1 / 5
13,635
593
7,850
15,914
15,832
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
15
8 / 4 / 6
14,644
637
17,708
28,263
28,623
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SargonBang
Sun Wukong
13
2 / 7 / 2
13,305
578
12,471
24,553
21,365
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
14
2 / 3 / 2
13,400
583
18,446
14,848
5,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
theblackkid9
Bakasura
13
3 / 6 / 1
13,305
578
8,217
20,998
7,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
16
Kills
7
7
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
2
9
4.25
W
Terra
BanBasics
Terra
4
1
5
6.5
L
Sun Wukong
SargonBang
Sun Wukong
2
7
2
0.43
L
Kukulkan
2
3
2
1
W
Achilles
8
4
6
2.75
L
Bakasura
theblackkid9
Bakasura
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,229
Damage
39,134
59,394
Taken
60,399
49,969
Mitigated
34,688
23,431
Healing
5,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
27,671
524
0
1,960
15,217
5,514
729
5,714
9,442
99,385
0
W
Terra
BanBasics
Terra
7,850
1,302
3,369
7,279
15,914
15,832
140
6,578
9,180
31,401
0
L
Sun Wukong
SargonBang
Sun Wukong
12,471
3,249
0
3,314
24,553
21,365
0
16,828
7,725
0
53,071
L
Kukulkan
18,446
892
0
0
14,848
5,695
0
7,612
7,236
73,178
0
W
Achilles
17,708
6,287
1,552
9,271
28,263
28,623
208
6,184
21,590
0
46,159
L
Bakasura
theblackkid9
Bakasura
8,217
6,240
0
2,360
20,998
7,628
0
11,145
9,853
0
23,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,056
Gold Earned
40,010
238
Minions Killed
214
0
Camps Cleared
0
1,291,133
Distance Traveled
1,216,992
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,777
642
149
6
0
423,953
4
W
Terra
13,635
593
45
2
0
452,052
0
L
Sun Wukong
13,305
578
69
3
0
338,834
2
L
Kukulkan
13,400
583
102
4
0
434,964
2
W
Achilles
14,644
637
44
2
0
415,128
0
L
Bakasura
13,305
578
43
2
0
443,194
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role