Player Matchup

Mercury
Mercury
ImCarried6141
Mercury
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,638 Elo+
Party 2
Achilles
Achilles
Pinkeroh
Achilles
Level 73
God Stats
9W - 5L
1,755 SR
Queue Stats
81W - 86L
1,590 Elo+
Party 2
Olorun
Olorun
RazzleFrazzle
Olorun
Level 127
God Stats
1W - 2L
1,356 SR
Queue Stats
112W - 93L
1,598 Elo+
Party 2
Bellona
Bellona
iClapEMloudly
Bellona
Level 29
God Stats
40W - 19L
1,759 SR
Queue Stats
199W - 171L
1,526 Elo+
Party 4
Jormungandr
Jormungandr
iClapEMsoftly
Jormungandr
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
267W - 197L
1,504 Elo+
Party 4
Team Averages
Level 72
1,574 SR
1,571 Elo+

VS

Team Averages
Level 52
1,560 SR
1,510 Elo+
Hades
Hades
 
Hades
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
CAPTNSAV44
Osiris
Level 34
God Stats
1W - 2L
1,408 SR
Queue Stats
81W - 79L
1,527 Elo+
Solo
Da Ji
Da Ji
ImTitanRage
Da Ji
Level 40
God Stats
2W - 2L
1,602 SR
Queue Stats
2W - 3L
1,446 Elo+
Party 1
Scylla
Scylla
RecluseVII
Scylla
Level 116
God Stats
25W - 18L
1,617 SR
Queue Stats
429W - 385L
1,552 Elo+
Party 3
Skadi
Skadi
Senor_Quavo
Skadi
Level 46
God Stats
28W - 18L
1,672 SR
Queue Stats
91W - 90L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
19
6 / 1 / 5
13,438
640
10,071
15,748
6,341
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
Pinkeroh
Achilles
16
4 / 2 / 7
12,374
589
5,893
18,438
17,955
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
2 / 0 / 5
12,079
575
10,204
11,254
4,339
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
18
6 / 1 / 1
12,837
611
7,073
12,428
16,064
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
iClapEMsoftly
Jormungandr
17
7 / 0 / 8
12,108
577
12,407
14,662
6,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 8 / 0
8,260
393
13,658
22,220
13,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
CAPTNSAV44
Osiris
14
1 / 6 / 1
8,424
401
5,178
16,414
8,456
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 1
8,967
427
5,175
12,141
4,335
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
RecluseVII
Scylla
11
0 / 4 / 0
7,565
360
5,886
6,189
1,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 2 / 1
7,180
342
3,159
5,384
1,684
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
25
Kills
4
4
Deaths
25
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
8
0
0.25
L
Osiris
CAPTNSAV44
Osiris
1
6
1
0.25
W
Mercury
6
1
5
8.5
L
1
5
1
0.3
W
Achilles
Pinkeroh
Achilles
4
2
7
3.75
W
2
0
5
4.5
L
Scylla
RecluseVII
Scylla
0
4
0
0
L
0
2
1
0.25
W
Bellona
6
1
1
6.5
W
Jormungandr
iClapEMsoftly
Jormungandr
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,648
Damage
33,056
72,530
Taken
62,348
51,282
Mitigated
29,837
33,747
Healing
13,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
13,658
1,330
171
5,306
22,220
13,377
911
11,051
11,169
52,847
0
L
Osiris
CAPTNSAV44
Osiris
5,178
1,815
0
3,626
16,414
8,456
0
4,815
11,599
0
38,931
W
Mercury
10,071
5,841
0
8,349
15,748
6,341
2,997
3,836
11,912
0
124,799
L
5,175
1,658
0
2,085
12,141
4,335
0
1,948
10,193
0
42,739
W
Achilles
Pinkeroh
Achilles
5,893
1,792
0
4,776
18,438
17,955
1,049
4,636
13,802
0
41,247
W
10,204
6,344
718
9,091
11,254
4,339
5,521
5,221
6,033
94,257
0
L
Scylla
RecluseVII
Scylla
5,886
670
0
617
6,189
1,985
0
2,380
3,809
35,061
0
L
3,159
1,369
240
1,536
5,384
1,684
548
2,417
2,967
0
24,187
W
Bellona
7,073
2,489
0
5,609
12,428
16,064
1,454
1,920
10,508
0
60,851
W
Jormungandr
iClapEMsoftly
Jormungandr
12,407
3,525
0
5,204
14,662
6,583
1,801
6,714
7,948
63,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,836
Gold Earned
40,396
617
Minions Killed
325
0
Camps Cleared
0
1,918,945
Distance Traveled
1,543,584
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,260
393
95
5
0
312,667
0
L
Osiris
8,424
401
53
3
0
362,068
4
W
Mercury
13,438
640
174
8
0
470,332
0
L
Da Ji
8,967
427
76
4
0
321,514
0
W
Achilles
12,374
589
54
3
0
399,525
5
W
Olorun
12,079
575
164
8
0
327,595
2
L
Scylla
7,565
360
64
3
0
254,912
0
L
Skadi
7,180
342
37
2
0
292,423
0
W
Bellona
12,837
611
130
6
0
357,846
4
W
Jormungandr
12,108
577
95
5
0
363,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role