Player Matchup

Skadi
Skadi
BigDoints3056
Skadi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,562 Elo+
Party 2
Ra
Ra
KingSol69
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,620 Elo+
Party 2
Odin
Odin
abbs12232
Odin
Level 8
God Stats
4W - 1L
1,706 SR
Queue Stats
131W - 131L
1,620 Elo+
Party 2
Team Averages
Level 16
1,569 SR
1,601 Elo+

VS

Team Averages
Level 44
1,536 SR
1,427 Elo+
Kukulkan
Kukulkan
DeathOfCaine532
Kukulkan
Level 8
God Stats
14W - 16L
1,614 SR
Queue Stats
408W - 364L
1,431 Elo+
Party 1
Sun Wukong
Sun Wukong
Habaskadoodler
Sun Wukong
Level 102
God Stats
4W - 7L
1,500 SR
Queue Stats
611W - 534L
1,404 Elo+
Party 1
Ra
Ra
MMG ERIC MOB
Ra
Level 23
God Stats
102W - 134L
1,495 SR
Queue Stats
237W - 275L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 7
10,654
666
8,710
9,954
3,638
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
10 / 1 / 3
11,979
749
11,581
5,554
1,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
11
0 / 0 / 10
9,642
603
901
5,524
4,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
7
0 / 8 / 0
8,147
509
1,738
8,072
2,285
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Habaskadoodler
Sun Wukong
11
2 / 4 / 1
10,112
632
6,323
11,851
8,223
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 2 / 0
10,177
636
2,574
5,330
1,873
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
14
Kills
4
4
Deaths
14
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
L
Kukulkan
0
8
0
0
L
Sun Wukong
Habaskadoodler
Sun Wukong
2
4
1
0.63
W
10
1
3
11.5
L
2
2
0
1
W
Odin
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,192
Damage
10,635
21,032
Taken
25,253
9,693
Mitigated
12,381
8,218
Healing
5,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,710
3,733
0
1,371
9,954
3,638
2,717
3,119
6,835
0
40,404
L
Kukulkan
1,738
30
0
0
8,072
2,285
0
4,526
3,546
8,934
0
L
Sun Wukong
Habaskadoodler
Sun Wukong
6,323
1,125
0
2,768
11,851
8,223
0
5,923
5,928
0
33,278
W
11,581
1,086
3,666
3,181
5,554
1,988
705
277
5,277
75,782
0
L
2,574
78
863
1,735
5,330
1,873
0
1,184
4,146
47,928
0
W
Odin
901
347
0
0
5,524
4,067
177
1,013
4,511
0
10,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,275
Gold Earned
28,436
214
Minions Killed
167
0
Camps Cleared
0
877,839
Distance Traveled
766,598
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,654
666
62
4
0
276,084
0
L
Kukulkan
8,147
509
15
1
0
254,487
0
L
Sun Wukong
10,112
632
35
2
0
317,066
5
W
Ra
11,979
749
134
8
0
320,620
5
L
Ra
10,177
636
117
7
0
195,045
0
W
Odin
9,642
603
18
1
0
281,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role