Player Matchup

Arachne
Arachne
TinyPeaP
Arachne
Level 49
God Stats
9W - 9L
1,566 SR
Queue Stats
48W - 50L
1,548 Elo+
Party 1
Geb
Geb
ValuableGhost
Geb
Level 113
God Stats
7W - 12L
1,275 SR
Queue Stats
165W - 172L
1,595 Elo+
Party 1
Merlin
Merlin
xMini Meatx
Merlin
Level 117
God Stats
36W - 31L
1,663 SR
Queue Stats
176W - 164L
1,604 Elo+
Party 1
Team Averages
Level 93
1,502 SR
1,582 Elo+

VS

Team Averages
Level 112
1,527 SR
1,515 Elo+
Mulan
Mulan
Conworth
Mulan
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 10L
1,444 Elo+
Party 2
Ra
Ra
MMX I KiNG I
Ra
Level 100
God Stats
1W - 0L
1,766 SR
Queue Stats
13W - 14L
1,530 Elo+
Solo
Hades
Hades
Tomsterteo27
Hades
Level 127
God Stats
2W - 2L
1,315 SR
Queue Stats
255W - 230L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
TinyPeaP
Arachne
12
1 / 16 / 8
13,267
577
9,511
23,862
8,839
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 6 / 9
14,409
626
13,310
25,487
26,885
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
18
13 / 10 / 2
17,373
755
39,832
21,302
9,153
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Conworth
Mulan
17
13 / 6 / 16
17,028
740
27,005
27,647
37,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
10 / 6 / 15
15,756
685
15,115
22,287
7,363
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
9 / 4 / 18
16,777
729
20,286
31,231
15,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
81
16
Kills
32
32
Deaths
16
19
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Mulan
Conworth
Mulan
13
6
16
3.5
W
10
6
15
2.92
L
Arachne
TinyPeaP
Arachne
1
16
8
0.31
W
9
4
18
4.5
L
2
6
9
1.08
L
Merlin
13
10
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,653
Damage
62,406
70,651
Taken
81,165
44,877
Mitigated
60,691
11,340
Healing
35,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Conworth
Mulan
27,005
5,214
928
8,449
27,647
37,523
540
17,241
10,406
511
56,990
W
15,115
2,532
4,937
5,575
22,287
7,363
836
16,751
5,536
56,527
0
L
Arachne
TinyPeaP
Arachne
9,511
7,208
0
2,160
23,862
8,839
0
13,891
9,971
0
36,227
W
20,286
3,152
1,501
14,458
31,231
15,805
1,470
19,755
11,476
92,867
0
L
13,310
2,796
0
3,032
25,487
26,885
268
11,363
14,124
40,300
0
L
Merlin
39,832
2,332
314
5,834
21,302
9,153
108
10,568
10,734
120,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,049
Gold Earned
49,561
240
Minions Killed
282
0
Camps Cleared
0
1,118,230
Distance Traveled
1,188,340
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
17,028
740
48
2
0
401,712
2
W
Ra
15,756
685
85
4
0
403,764
9
L
Arachne
13,267
577
41
2
0
364,163
7
W
Hades
16,777
729
149
6
0
382,864
4
L
Geb
14,409
626
42
2
0
386,038
0
L
Merlin
17,373
755
157
7
0
368,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role