Player Matchup

Ymir
Ymir
Gold II
I SHRECK KIDS
Ymir
Gold II
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 120L
1,514 MMR
Party 1
Neith
Neith
Gold III
IN YUR MOMMY
Neith
Gold III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 139L
1,443 MMR
Party 1
Ra
Ra
Silver I
pwnervision2
Ra
Silver I
Level 83
God Stats
3W - 3L
1,600 SR
Queue Stats
3W - 4L
1,417 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,533 SR
1,458 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 118
1,442 SR
1,433 MMR
Awilix
Awilix
Bronze III
JD Coziest
Awilix
Bronze III
Level 144
God Stats
1W - 0L
1,666 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Bronze III
SI Sapphire
Chang'e
Bronze III
Level 121
God Stats
1W - 0L
1,217 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Silver II
l Cowboy l4701
Bellona
Silver II
Level 89
God Stats
1W - 0L
1,444 SR
Queue Stats
6W - 6L
1,299 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 4
10,081
560
6,236
17,073
17,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
4 / 6 / 4
11,277
627
15,488
12,451
5,013
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 5 / 4
11,322
629
6,981
9,082
3,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AchillesAphroditeZeusMulan

VS

Bans
King ArthurHeimdallrThorChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
JD Coziest
Awilix
15
4 / 3 / 10
12,762
709
10,239
14,274
5,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Chang'e
SI Sapphire
Chang'e
15
13 / 2 / 3
13,628
757
19,333
13,699
5,274
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 3 / 10
11,206
623
3,501
14,604
16,492
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
8
Kills
18
18
Deaths
8
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
L
4
6
4
1
W
Awilix
JD Coziest
Awilix
4
3
10
3
W
Chang'e
SI Sapphire
Chang'e
13
2
3
7.25
W
1
3
10
2
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,705
Damage
33,073
38,606
Taken
42,577
26,246
Mitigated
27,465
6,291
Healing
22,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,236
654
0
0
17,073
17,398
0
6,465
10,608
30,866
0
L
15,488
9,519
0
2,581
12,451
5,013
774
7,584
4,867
0
47,512
W
Awilix
JD Coziest
Awilix
10,239
5,416
0
3,910
14,274
5,699
1,565
5,388
8,886
0
72,222
W
Chang'e
SI Sapphire
Chang'e
19,333
887
7,175
9,788
13,699
5,274
667
2,860
10,839
55,730
0
W
3,501
706
0
1,971
14,604
16,492
1,176
5,179
9,425
0
27,373
L
6,981
773
2,232
1,478
9,082
3,835
292
5,336
3,746
37,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,680
Gold Earned
37,596
196
Minions Killed
233
0
Camps Cleared
0
902,445
Distance Traveled
1,032,793
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,081
560
54
3
0
315,401
2
L
Neith
11,277
627
61
3
0
275,271
3
W
Awilix
12,762
709
119
7
0
349,584
10
W
Chang'e
13,628
757
71
4
0
333,837
3
W
Bellona
11,206
623
43
2
0
349,372
2
L
Ra
11,322
629
81
5
0
311,773
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role