Player Matchup

He Bo
He Bo
Ereeeek
He Bo
Level 8
God Stats
3W - 3L
1,613 SR
Queue Stats
29W - 35L
1,505 Elo+
Party 2
Hun Batz
Hun Batz
LittleKidWrapper
Hun Batz
Level 18
God Stats
1W - 1L
1,717 SR
Queue Stats
8W - 7L
1,591 Elo+
Party 2
Hercules
Hercules
littlekidlover2
Hercules
Level 23
God Stats
10W - 14L
1,717 SR
Queue Stats
89W - 93L
1,505 Elo+
Party 2
Team Averages
Level 16
1,683 SR
1,534 Elo+

VS

Team Averages
Level 54
1,630 SR
1,288 Elo+
Sol
Sol
Drumbattata
Sol
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 7L
1,288 Elo+
Party 1
Chaac
Chaac
Gmatrix66
Chaac
Level 16
God Stats
12W - 4L
1,765 SR
Queue Stats
15W - 7L
1,288 Elo+
Party 1
The Morrigan
The Morrigan
LiuKang11
The Morrigan
Level 68
God Stats
3W - 2L
1,624 SR
Queue Stats
19W - 20L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ereeeek
He Bo
10
2 / 8 / 1
9,412
627
6,016
11,182
6,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 5 / 1
9,099
607
9,601
14,908
5,594
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
11
1 / 5 / 3
9,422
628
2,749
13,917
9,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 8
11,070
738
12,889
13,111
4,104
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Gmatrix66
Chaac
13
5 / 0 / 7
10,507
700
10,116
7,855
6,233
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Morrigan
LiuKang11
The Morrigan
12
7 / 2 / 10
11,148
743
9,207
7,308
2,411
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
18
18
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
2
8
5
L
He Bo
Ereeeek
He Bo
2
8
1
0.31
W
Chaac
Gmatrix66
Chaac
5
0
7
8.5
L
1
5
1
0.3
W
The Morrigan
LiuKang11
The Morrigan
7
2
10
6
L
Hercules
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,366
Damage
32,212
40,007
Taken
28,274
21,097
Mitigated
12,748
5,474
Healing
13,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,889
5,325
0
8,368
13,111
4,104
2,035
2,682
10,429
60,378
0
L
He Bo
Ereeeek
He Bo
6,016
278
0
700
11,182
6,166
0
5,152
6,030
31,786
0
W
Chaac
Gmatrix66
Chaac
10,116
901
0
4,548
7,855
6,233
110
2,017
5,838
0
34,722
L
9,601
951
0
1,591
14,908
5,594
0
9,298
5,610
0
43,701
W
The Morrigan
LiuKang11
The Morrigan
9,207
1,165
0
332
7,308
2,411
327
1,377
5,931
17,814
436
L
Hercules
2,749
729
0
3,183
13,917
9,337
0
7,530
6,387
0
16,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,933
Gold Earned
32,725
155
Minions Killed
182
0
Camps Cleared
0
782,220
Distance Traveled
780,327
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,070
738
107
7
0
265,058
0
L
He Bo
9,412
627
58
4
0
230,300
0
W
Chaac
10,507
700
53
4
0
246,763
0
L
Hun Batz
9,099
607
66
4
0
287,222
2
W
The Morrigan
11,148
743
22
1
0
268,506
0
L
Hercules
9,422
628
31
2
0
264,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role