Player Matchup

Fenrir
Fenrir
YaBoySumDuck
Fenrir
Level 64
God Stats
31W - 22L
1,487 SR
Queue Stats
70W - 66L
1,382 Elo+
Party 2
Zeus
Zeus
ahoopijqkllsu
Zeus
Level 24
God Stats
22W - 8L
1,532 SR
Queue Stats
36W - 20L
1,407 Elo+
Party 2
Kuzenbo
Kuzenbo
texas4099
Kuzenbo
Level 8
God Stats
3W - 5L
1,222 SR
Queue Stats
96W - 99L
1,304 Elo+
Solo
Team Averages
Level 32
1,414 SR
1,365 Elo+

VS

Team Averages
Level 45
1,537 SR
1,434 Elo+
Ymir
Ymir
DatAzzIzMein
Ymir
Level 14
God Stats
2W - 1L
1,906 SR
Queue Stats
82W - 122L
1,350 Elo+
Solo
Kukulkan
Kukulkan
drivas24
Kukulkan
Level 27
God Stats
0W - 2L
1,171 SR
Queue Stats
19W - 17L
1,519 Elo+
Party 1
Chernobog
Chernobog
pablo203
Chernobog
Level 94
God Stats
3W - 5L
1,536 SR
Queue Stats
48W - 38L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
12 / 3 / 7
15,524
739
18,418
19,490
8,490
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
7 / 5 / 8
14,348
683
16,847
15,441
5,292
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
texas4099
Kuzenbo
13
2 / 1 / 12
12,824
611
5,073
16,444
24,378
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 5
12,102
576
4,894
16,274
13,650
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
drivas24
Kukulkan
14
1 / 4 / 5
12,567
598
9,861
11,997
3,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
pablo203
Chernobog
15
7 / 8 / 0
14,475
689
15,364
17,257
6,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
21
Kills
9
9
Deaths
21
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
9
5
0.39
W
Fenrir
12
3
7
5.17
W
7
5
8
2.2
L
Kukulkan
drivas24
Kukulkan
1
4
5
0.88
L
Chernobog
pablo203
Chernobog
7
8
0
0.88
W
Kuzenbo
texas4099
Kuzenbo
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,338
Damage
30,119
51,375
Taken
45,528
38,160
Mitigated
23,547
18,613
Healing
1,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,894
520
464
1,108
16,274
13,650
0
8,789
7,368
13,400
486
W
Fenrir
18,418
5,333
665
6,227
19,490
8,490
887
5,474
14,016
0
88,399
W
16,847
1,635
675
5,981
15,441
5,292
668
5,560
9,881
78,281
0
L
Kukulkan
drivas24
Kukulkan
9,861
851
0
0
11,997
3,879
0
6,062
5,935
58,588
0
L
Chernobog
pablo203
Chernobog
15,364
7,947
0
93
17,257
6,018
415
7,025
10,232
0
62,398
W
Kuzenbo
texas4099
Kuzenbo
5,073
2,530
561
4,504
16,444
24,378
1,171
3,498
12,946
18,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,696
Gold Earned
39,144
231
Minions Killed
217
0
Camps Cleared
0
1,088,278
Distance Traveled
898,183
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,102
576
12
1
0
297,896
1
W
Fenrir
15,524
739
77
4
0
410,225
2
W
Zeus
14,348
683
134
6
0
312,868
0
L
Kukulkan
12,567
598
103
5
0
281,957
3
L
Chernobog
14,475
689
102
5
0
318,330
7
W
Kuzenbo
12,824
611
20
1
0
365,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role