Player Matchup

Merlin
Merlin
Bracting
Merlin
Level 39
God Stats
10W - 4L
1,689 SR
Queue Stats
97W - 51L
1,618 Elo+
Party 2
Anhur
Anhur
RoGods
Anhur
Level 28
God Stats
1W - 2L
1,195 SR
Queue Stats
27W - 15L
1,495 Elo+
Party 2
Loki
Loki
psddtgb7
Loki
Level 15
God Stats
8W - 9L
1,331 SR
Queue Stats
59W - 40L
1,455 Elo+
Solo
Team Averages
Level 27
1,405 SR
1,523 Elo+

VS

Team Averages
Level 48
1,462 SR
1,537 Elo+
Hel
Hel
SloppyBigPapi
Hel
Level 24
God Stats
0W - 3L
1,387 SR
Queue Stats
41W - 48L
1,435 Elo+
Party 1
Hercules
Hercules
TooCoolFools
Hercules
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,435 Elo+
Party 1
Scylla
Scylla
WastedNinja
Scylla
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,740 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bracting
Merlin
13
9 / 1 / 0
10,439
746
12,551
4,914
1,860
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
RoGods
Anhur
12
2 / 1 / 7
9,314
665
5,653
4,441
1,545
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
10
0 / 4 / 6
8,797
628
6,356
7,526
2,636
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 3
8,935
638
5,561
8,242
1,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
TooCoolFools
Hercules
11
2 / 1 / 3
8,931
638
5,062
12,614
9,401
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
9
1 / 5 / 3
8,099
579
1,315
8,921
1,810
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
11
Kills
6
6
Deaths
11
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bracting
Merlin
9
1
0
9
W
Anhur
RoGods
Anhur
2
1
7
5.5
L
3
5
3
0.9
L
Hercules
TooCoolFools
Hercules
2
1
3
3.5
L
Scylla
1
5
3
0.5
W
Loki
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,560
Damage
11,938
16,881
Taken
29,777
6,041
Mitigated
13,120
2,232
Healing
11,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bracting
Merlin
12,551
462
0
1,093
4,914
1,860
647
1,741
3,173
47,127
0
W
Anhur
RoGods
Anhur
5,653
2,153
0
771
4,441
1,545
1,277
2,206
2,235
0
26,593
L
5,561
430
3,116
1,862
8,242
1,909
0
4,446
3,796
20,823
0
L
Hercules
TooCoolFools
Hercules
5,062
1,127
0
4,803
12,614
9,401
0
4,435
8,179
0
16,967
L
Scylla
1,315
67
0
1,315
8,921
1,810
0
3,685
5,236
16,121
0
W
Loki
6,356
2,382
0
368
7,526
2,636
0
3,060
4,466
0
42,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,550
Gold Earned
25,965
191
Minions Killed
105
0
Camps Cleared
0
740,354
Distance Traveled
749,977
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,439
746
72
5
0
253,369
2
W
Anhur
9,314
665
61
4
0
243,242
2
L
Hel
8,935
638
28
2
0
238,944
0
L
Hercules
8,931
638
31
2
0
288,478
7
L
Scylla
8,099
579
46
3
0
222,555
5
W
Loki
8,797
628
58
4
0
243,743
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role