Player Matchup

He Bo
He Bo
A Fancy Baboon
He Bo
Level 66
God Stats
6W - 2L
1,839 SR
Queue Stats
270W - 236L
1,447 Elo+
Party 1
Hel
Hel
KitiPlayz
Hel
Level 29
God Stats
5W - 10L
1,402 SR
Queue Stats
68W - 77L
1,112 Elo+
Party 1
Terra
Terra
KotaAssassin
Terra
Level 28
God Stats
5W - 5L
1,839 SR
Queue Stats
43W - 51L
1,425 Elo+
Party 1
Team Averages
Level 41
1,693 SR
1,328 Elo+

VS

Team Averages
Level 19
1,420 SR
1,157 Elo+
Cupid
Cupid
BackwardMusic
Cupid
Level 16
God Stats
0W - 1L
1,259 SR
Queue Stats
8W - 10L
1,089 Elo+
Solo
Merlin
Merlin
KinggJames04
Merlin
Level 11
God Stats
6W - 9L
1,500 SR
Queue Stats
7W - 14L
1,108 Elo+
Party 2
Odin
Odin
Oji_Nosferatu
Odin
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
156W - 144L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 3
11,015
688
12,871
8,528
2,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 5 / 11
10,253
641
8,676
17,107
4,796
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
7 / 1 / 6
11,251
703
7,693
12,878
12,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 2
10,036
627
2,875
10,942
3,580
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Merlin
11
3 / 5 / 5
10,484
655
6,904
13,339
5,944
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
3 / 6 / 3
10,541
659
12,362
12,319
6,504
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
15
Kills
9
9
Deaths
16
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
3
3
2.83
L
3
5
2
0.8
L
Merlin
3
5
5
1.1
W
1
5
11
1.3
W
7
1
6
10
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,240
Damage
22,141
38,513
Taken
36,600
19,876
Mitigated
16,028
22,491
Healing
4,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,871
938
0
1,358
8,528
2,527
552
2,091
6,437
39,304
0
L
2,875
1,089
643
1,920
10,942
3,580
0
8,336
2,606
0
16,857
L
Merlin
6,904
871
0
539
13,339
5,944
0
12,239
1,100
29,104
0
W
8,676
1,349
5,350
5,379
17,107
4,796
430
3,121
13,266
30,325
0
W
7,693
1,160
4,885
5,519
12,878
12,553
573
2,714
10,164
23,351
0
L
12,362
4,249
552
1,224
12,319
6,504
0
8,673
3,646
0
42,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,519
Gold Earned
31,061
111
Minions Killed
119
0
Camps Cleared
0
870,627
Distance Traveled
676,453
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,015
688
33
2
0
265,298
2
L
Cupid
10,036
627
26
2
0
206,505
1
L
Merlin
10,484
655
42
3
0
203,523
0
W
Hel
10,253
641
42
3
0
301,780
4
W
Terra
11,251
703
36
2
0
303,549
2
L
Odin
10,541
659
51
3
0
266,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role