Player Matchup

Neith
Neith
FettishPepper7
Neith
Level 24
God Stats
4W - 4L
1,449 SR
Queue Stats
6W - 7L
1,225 Elo+
Party 1
Ah Puch
Ah Puch
THE END FY55
Ah Puch
Level 57
God Stats
1W - 1L
1,154 SR
Queue Stats
28W - 27L
1,314 Elo+
Party 1
Yemoja
Yemoja
k-zoobi
Yemoja
Level 18
God Stats
4W - 3L
1,194 SR
Queue Stats
138W - 151L
1,154 Elo+
Solo
Team Averages
Level 33
1,266 SR
1,231 Elo+

VS

Team Averages
Level 25
1,595 SR
1,308 Elo+
Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
WhatMyNameRoar
Khepri
Level 29
God Stats
3W - 4L
1,745 SR
Queue Stats
122W - 112L
1,181 Elo+
Party 2
Apollo
Apollo
armor_king111
Apollo
Level 18
God Stats
11W - 8L
1,540 SR
Queue Stats
43W - 51L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 3
6,924
692
6,813
6,038
2,028
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
THE END FY55
Ah Puch
9
2 / 1 / 6
6,847
685
7,636
3,592
992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
k-zoobi
Yemoja
10
5 / 0 / 6
7,583
758
7,033
6,933
4,137
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
0 / 1 / 0
5,700
570
4,093
7,018
2,441
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 4 / 1
5,703
570
1,767
8,901
5,792
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 6 / 0
5,936
594
4,550
9,933
3,244
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
11
Kills
1
1
Deaths
11
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
0
0
W
4
0
3
5.5
W
Ah Puch
THE END FY55
Ah Puch
2
1
6
5
L
0
4
1
0.13
L
1
6
0
0.17
W
Yemoja
k-zoobi
Yemoja
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,482
Damage
10,410
16,563
Taken
25,852
7,157
Mitigated
11,477
6,279
Healing
3,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,093
1,306
252
2,000
7,018
2,441
0
3,521
3,497
0
19,282
W
6,813
2,408
479
1,257
6,038
2,028
438
1,085
4,953
0
17,328
W
Ah Puch
THE END FY55
Ah Puch
7,636
44
837
373
3,592
992
339
190
3,402
30,303
0
L
1,767
33
463
384
8,901
5,792
0
5,660
3,241
9,028
0
L
4,550
3,207
357
501
9,933
3,244
48
5,588
4,345
0
13,974
W
Yemoja
k-zoobi
Yemoja
7,033
804
1,334
1,999
6,933
4,137
280
512
6,421
14,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,354
Gold Earned
17,339
97
Minions Killed
75
0
Camps Cleared
0
470,146
Distance Traveled
446,973
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,700
570
40
4
0
147,030
0
W
Neith
6,924
692
33
3
0
142,256
3
W
Ah Puch
6,847
685
47
5
0
148,607
0
L
Khepri
5,703
570
12
1
0
157,379
1
L
Apollo
5,936
594
23
2
0
142,564
1
W
Yemoja
7,583
758
17
2
0
179,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role