Player Matchup

Khepri
Khepri
Bronze I
BiglongJohnSean
Khepri
Bronze I
Level 101
God Stats
23W - 26L
1,611 SR
Queue Stats
269W - 205L
984 MMR
Party 2
Hun Batz
Hun Batz
Bronze II
SenPai kid
Hun Batz
Bronze II
Level 67
God Stats
2W - 4L
1,616 SR
Queue Stats
14W - 17L
853 MMR
Solo
Nox
Nox
Bronze I
stupidhippy96
Nox
Bronze I
Level 76
God Stats
16W - 36L
1,462 SR
Queue Stats
416W - 386L
947 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 81
1,563 SR
928 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 85
1,576 SR
999 MMR
Kukulkan
Kukulkan
Silver IV
Unholy Cruz
Kukulkan
Silver IV
Level 103
God Stats
142W - 125L
1,606 SR
Queue Stats
353W - 345L
1,107 MMR
Party 1
Cerberus
Cerberus
Silver V
emanson101
Cerberus
Silver V
Level 82
God Stats
27W - 34L
1,623 SR
Queue Stats
131W - 164L
980 MMR
Party 1
Skadi
Skadi
Bronze II
noble970
Skadi
Bronze II
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 133L
910 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 5
11,297
595
5,650
17,537
20,154
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
SenPai kid
Hun Batz
13
7 / 4 / 1
12,561
661
10,623
12,896
4,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 4 / 6
11,809
622
10,564
13,170
4,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
HeraZeusPersephoneBacchusChaac

VS

Bans
AnubisHeimdallrCupidMedusaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Unholy Cruz
Kukulkan
15
6 / 1 / 2
13,247
697
19,632
9,587
5,928
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
emanson101
Cerberus
12
1 / 4 / 6
11,595
610
4,973
18,411
18,433
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
noble970
Skadi
13
2 / 3 / 5
12,031
633
12,217
12,585
3,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
8
Kills
9
10
Deaths
8
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
L
Hun Batz
SenPai kid
Hun Batz
7
4
1
1.88
W
Kukulkan
Unholy Cruz
Kukulkan
6
1
2
7
W
Cerberus
emanson101
Cerberus
1
4
6
1
W
Skadi
noble970
Skadi
2
3
5
1.5
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,837
Damage
36,822
43,603
Taken
40,583
29,380
Mitigated
28,253
4,700
Healing
11,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,650
231
0
1,220
17,537
20,154
27
8,941
8,596
22,600
0
L
Hun Batz
SenPai kid
Hun Batz
10,623
2,469
1,356
1,438
12,896
4,480
713
7,001
5,895
0
49,361
W
Kukulkan
Unholy Cruz
Kukulkan
19,632
961
1,612
3,612
9,587
5,928
922
4,570
5,017
88,914
0
W
Cerberus
emanson101
Cerberus
4,973
178
1,246
2,792
18,411
18,433
131
7,660
10,751
25,828
570
W
Skadi
noble970
Skadi
12,217
6,037
0
2,018
12,585
3,892
1,776
4,434
8,151
0
41,712
L
10,564
619
0
686
13,170
4,746
363
8,568
4,602
62,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,667
Gold Earned
36,873
201
Minions Killed
249
0
Camps Cleared
0
1,126,227
Distance Traveled
1,007,726
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,297
595
27
1
0
380,658
2
L
Hun Batz
12,561
661
67
4
0
395,251
0
W
Kukulkan
13,247
697
141
7
0
339,843
1
W
Cerberus
11,595
610
36
2
0
339,983
0
W
Skadi
12,031
633
72
4
0
327,900
2
L
Nox
11,809
622
107
6
0
350,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role