Player Matchup

Discordia
Discordia
Bronze I
AMER-1989-
Discordia
Bronze I
Level 123
God Stats
0W - 2L
1,672 SR
Queue Stats
25W - 28L
1,060 MMR
Party 1
Chaac
Chaac
Bronze III
al-filsoof
Chaac
Bronze III
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
928 MMR
Party 1
Medusa
Medusa
Bronze I
alnwimi
Medusa
Bronze I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,158 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 95
1,557 SR
1,048 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 80
1,419 SR
1,108 MMR
Hera
Hera
Gold V
DARK_YAGAMI_
Hera
Gold V
Level 127
God Stats
28W - 22L
1,511 SR
Queue Stats
190W - 204L
1,418 MMR
Solo
Sobek
Sobek
Silver V
Galmagro
Sobek
Silver V
Level 48
God Stats
11W - 22L
1,174 SR
Queue Stats
234W - 289L
1,080 MMR
Party 2
Hun Batz
Hun Batz
Bronze II
sergiomiguel13
Hun Batz
Bronze II
Level 66
God Stats
34W - 30L
1,572 SR
Queue Stats
177W - 252L
828 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AMER-1989-
Discordia
11
1 / 5 / 2
9,962
586
9,353
9,333
2,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
11
2 / 4 / 3
9,947
585
8,348
18,717
15,869
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
alnwimi
Medusa
13
4 / 5 / 3
11,429
672
9,034
10,584
3,529
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
KukulkanZeusHou YiAh PuchKumbhakarna

VS

Bans
BacchusCerberusChang'eCupidAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 7
11,819
695
14,950
10,666
3,717
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Galmagro
Sobek
13
4 / 0 / 9
12,406
730
6,403
14,555
14,539
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
14
5 / 2 / 5
11,815
695
6,908
10,966
4,455
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
7
Kills
14
14
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Discordia
AMER-1989-
Discordia
1
5
2
0.4
W
5
5
7
1.7
W
Sobek
Galmagro
Sobek
4
0
9
8.5
L
Chaac
2
4
3
0.88
L
Medusa
alnwimi
Medusa
4
5
3
1.1
W
Hun Batz
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,735
Damage
28,261
38,634
Taken
36,187
22,193
Mitigated
22,711
7,254
Healing
12,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AMER-1989-
Discordia
9,353
458
0
1,082
9,333
2,795
414
4,610
4,723
46,651
0
W
14,950
4,235
905
4,093
10,666
3,717
292
2,510
8,156
54,072
0
W
Sobek
Galmagro
Sobek
6,403
214
747
4,327
14,555
14,539
401
3,600
10,955
22,315
0
L
Chaac
8,348
1,964
0
3,586
18,717
15,869
0
10,489
8,228
0
23,914
L
Medusa
alnwimi
Medusa
9,034
4,352
0
2,586
10,584
3,529
1,240
6,314
4,270
0
39,181
W
Hun Batz
6,908
482
0
2,700
10,966
4,455
1,792
3,283
7,683
0
57,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,338
Gold Earned
36,040
176
Minions Killed
222
0
Camps Cleared
0
914,842
Distance Traveled
965,888
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,962
586
85
5
0
314,720
3
W
Hera
11,819
695
90
5
0
246,795
2
W
Sobek
12,406
730
38
2
0
358,136
0
L
Chaac
9,947
585
26
2
0
288,340
2
L
Medusa
11,429
672
65
4
0
311,782
3
W
Hun Batz
11,815
695
94
6
0
360,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role