Player Matchup

Khepri
Khepri
Blargknight
Khepri
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 67L
1,589 Elo+
Party 2
Hun Batz
Hun Batz
ConanLeBarbare
Hun Batz
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,464 Elo+
Party 3
Sun Wukong
Sun Wukong
Kitzmilla
Sun Wukong
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 81L
1,679 Elo+
Party 2
Hel
Hel
Rhyno_vX
Hel
Level 148
God Stats
2W - 1L
1,220 SR
Queue Stats
53W - 57L
1,579 Elo+
Party 2
Jormungandr
Jormungandr
qcfrodon
Jormungandr
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 16L
1,500 Elo+
Party 3
Team Averages
Level 126
1,444 SR
1,562 Elo+

VS

Team Averages
Level 138
1,427 SR
1,560 Elo+
Zhong Kui
Zhong Kui
DirtyBearcat
Zhong Kui
Level 126
God Stats
0W - 2L
1,265 SR
Queue Stats
85W - 105L
1,553 Elo+
Party 1
Thor
Thor
JungleOrTroll-_-
Thor
Level 141
God Stats
1W - 1L
1,393 SR
Queue Stats
19W - 24L
1,548 Elo+
Party 1
Xbalanque
Xbalanque
MHz__WEEDPOWER__
Xbalanque
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 184L
1,566 Elo+
Solo
Terra
Terra
MwGz Money
Terra
Level 154
God Stats
0W - 1L
1,476 SR
Queue Stats
73W - 69L
1,560 Elo+
Solo
Tyr
Tyr
xX530_MoBKINGZ
Tyr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 53L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
4 / 2 / 29
12,447
655
12,594
33,401
53,169
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
20
10 / 5 / 19
13,160
693
25,638
21,200
14,267
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
Kitzmilla
Sun Wukong
20
5 / 1 / 26
14,164
745
22,511
37,775
35,940
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 1 / 23
13,548
713
19,530
19,928
14,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jormungandr
qcfrodon
Jormungandr
20
8 / 5 / 23
13,657
719
35,150
28,758
41,619
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DirtyBearcat
Zhong Kui
18
2 / 10 / 10
11,184
589
23,735
27,749
15,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 7 / 4
10,524
554
18,216
24,421
10,905
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xbalanque
19
6 / 8 / 4
12,247
645
32,320
21,618
10,118
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
20
3 / 4 / 9
12,784
673
18,647
28,935
33,312
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
1 / 7 / 6
10,554
555
12,114
26,749
31,009
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
46
36
Kills
13
14
Deaths
36
120
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Khepri
4
2
29
9.25
W
Hun Batz
10
5
19
3.9
L
Zhong Kui
DirtyBearcat
Zhong Kui
2
10
10
0.7
L
1
7
4
0.43
W
Sun Wukong
Kitzmilla
Sun Wukong
5
1
26
18
L
Xbalanque
6
8
4
1
L
Terra
3
4
9
1.88
W
9
1
23
20.5
W
Jormungandr
qcfrodon
Jormungandr
8
5
23
3.9
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,423
Damage
105,032
141,062
Taken
129,472
159,629
Mitigated
101,109
74,341
Healing
55,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
12,594
928
3,474
1,705
33,401
53,169
1,002
9,248
24,153
21,860
0
W
Hun Batz
25,638
6,112
1,147
1,034
21,200
14,267
2,810
6,980
14,220
0
41,201
L
Zhong Kui
DirtyBearcat
Zhong Kui
23,735
328
2,569
6,682
27,749
15,765
182
13,273
14,476
35,354
0
L
18,216
1,851
2,735
2,681
24,421
10,905
276
14,987
9,434
0
27,407
W
Sun Wukong
Kitzmilla
Sun Wukong
22,511
2,062
1,905
9,821
37,775
35,940
753
12,278
25,497
468
37,052
L
Xbalanque
32,320
14,083
3,018
1,824
21,618
10,118
312
13,645
7,973
0
60,370
L
Terra
18,647
1,709
14,170
13,228
28,935
33,312
189
13,236
15,699
49,919
0
W
19,530
2,047
35,929
13,706
19,928
14,634
1,532
6,105
13,823
54,938
0
W
Jormungandr
qcfrodon
Jormungandr
35,150
6,903
2,586
3,034
28,758
41,619
2,282
7,771
20,987
62,167
0
L
12,114
1,654
2,828
6,038
26,749
31,009
32
12,576
14,173
0
26,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,976
Gold Earned
57,293
203
Minions Killed
179
0
Camps Cleared
0
1,713,107
Distance Traveled
1,515,940
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,447
655
19
1
0
342,047
0
W
Hun Batz
13,160
693
26
1
0
367,287
1
L
Zhong Kui
11,184
589
27
1
0
270,442
3
L
Thor
10,524
554
25
1
0
289,273
0
W
Sun Wukong
14,164
745
27
1
0
340,964
0
L
Xbalanque
12,247
645
57
3
0
289,844
0
L
Terra
12,784
673
34
2
0
370,153
3
W
Hel
13,548
713
67
4
0
359,069
3
W
Jormungandr
13,657
719
64
3
0
303,740
1
L
Tyr
10,554
555
36
2
0
296,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role