Player Matchup

Sobek
Sobek
Silver I
BRxTxSH
Sobek
Silver I
Level 144
God Stats
42W - 41L
1,306 SR
Queue Stats
470W - 548L
1,417 MMR
Solo
Vulcan
Vulcan
Silver IV
Flex Forces
Vulcan
Silver IV
Level 89
God Stats
5W - 8L
1,486 SR
Queue Stats
86W - 77L
1,245 MMR
Party 1
Medusa
Medusa
Gold I
Purple Pleasure
Medusa
Gold I
Level 107
God Stats
29W - 15L
1,731 SR
Queue Stats
76W - 59L
1,637 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,508 SR
1,433 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,500 SR
1,426 MMR
Bacchus
Bacchus
Bronze I
 
Bacchus
Bronze I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver I
Manu111GAMER
Merlin
Silver I
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 119L
1,369 MMR
Solo
Anhur
Anhur
Silver I
xSoulGem
Anhur
Silver I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BRxTxSH
Sobek
12
4 / 5 / 7
12,908
679
6,941
18,456
20,570
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
14
3 / 4 / 8
11,955
629
11,992
10,853
4,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
9 / 4 / 6
13,737
723
21,744
17,477
6,302
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
HeraZeusKumbhakarnaHeimdallrAnubis

VS

Bans
OdinKukulkanPoseidonHadesFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
3 / 6 / 8
12,122
638
10,978
20,183
22,281
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
15
4 / 6 / 5
12,709
669
14,417
12,467
4,006
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
xSoulGem
Anhur
14
6 / 5 / 3
12,569
662
9,963
16,086
4,974
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
16
Kills
13
13
Deaths
17
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
6
8
1.17
W
Sobek
BRxTxSH
Sobek
4
5
7
1.5
W
Vulcan
3
4
8
1.75
L
Merlin
4
6
5
1.08
W
9
4
6
3
L
Anhur
xSoulGem
Anhur
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,677
Damage
35,358
46,786
Taken
48,736
30,974
Mitigated
31,261
12,078
Healing
10,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
10,978
504
792
4,840
20,183
22,281
104
6,749
13,434
26,203
0
W
Sobek
BRxTxSH
Sobek
6,941
85
0
2,036
18,456
20,570
0
9,286
9,170
15,954
0
W
Vulcan
11,992
3,560
0
2,878
10,853
4,102
618
7,828
3,025
52,921
0
L
Merlin
14,417
46
0
2,540
12,467
4,006
292
4,683
7,784
72,449
0
W
21,744
13,178
0
7,164
17,477
6,302
2,316
8,293
9,184
0
85,050
L
Anhur
xSoulGem
Anhur
9,963
4,226
0
2,466
16,086
4,974
2,645
7,595
8,491
0
45,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,600
Gold Earned
37,400
199
Minions Killed
232
0
Camps Cleared
0
958,004
Distance Traveled
925,329
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,122
638
38
2
0
333,054
4
W
Sobek
12,908
679
13
1
0
316,658
4
W
Vulcan
11,955
629
85
4
0
338,491
5
L
Merlin
12,709
669
111
6
0
298,425
1
W
Medusa
13,737
723
101
5
0
302,855
3
L
Anhur
12,569
662
83
4
0
293,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role