Player Matchup

Agni
Agni
Doctor Da Ji
Agni
Level 148
God Stats
2W - 2L
1,597 SR
Queue Stats
19W - 25L
1,596 Elo+
Party 2
Ra
Ra
Kilovore
Ra
Level 160
God Stats
6W - 4L
1,648 SR
Queue Stats
74W - 93L
1,611 Elo+
Party 2
Sun Wukong
Sun Wukong
Other W0rld
Sun Wukong
Level 160
God Stats
3W - 2L
1,675 SR
Queue Stats
65W - 85L
1,596 Elo+
Party 2
Terra
Terra
Taznaar
Terra
Level 138
God Stats
2W - 0L
1,918 SR
Queue Stats
20W - 15L
1,689 Elo+
Party 2
Neith
Neith
xBAN5HEEx
Neith
Level 148
God Stats
5W - 6L
1,612 SR
Queue Stats
43W - 64L
1,545 Elo+
Party 2
Team Averages
Level 151
1,690 SR
1,608 Elo+

VS

Team Averages
Level 142
1,561 SR
1,675 Elo+
Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
HisEyesAndTears
Tyr
Level 159
God Stats
5W - 5L
1,522 SR
Queue Stats
87W - 71L
1,695 Elo+
Party 1
Merlin
Merlin
Its_Alucard
Merlin
Level 145
God Stats
10W - 7L
1,906 SR
Queue Stats
42W - 38L
1,710 Elo+
Party 1
Anhur
Anhur
Mironenks
Anhur
Level 124
God Stats
3W - 6L
1,340 SR
Queue Stats
71W - 66L
1,715 Elo+
Solo
Bacchus
Bacchus
xPandem1kx
Bacchus
Level 131
God Stats
3W - 2L
1,535 SR
Queue Stats
20W - 16L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 7
7,820
711
7,619
6,739
2,736
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 2 / 8
8,585
780
9,945
6,177
2,592
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Other W0rld
Sun Wukong
14
4 / 2 / 5
8,364
760
7,902
8,087
5,986
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Terra
Taznaar
Terra
13
2 / 0 / 6
8,112
737
2,646
8,840
7,829
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
xBAN5HEEx
Neith
14
1 / 3 / 6
7,721
702
6,607
7,921
2,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
1 / 5 / 0
7,071
643
2,714
10,996
7,376
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 2 / 2
7,564
688
4,937
13,306
6,257
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
16
5 / 0 / 0
8,942
813
9,633
3,116
1,252
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
Mironenks
Anhur
14
1 / 0 / 2
7,381
671
4,426
5,995
2,186
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
xPandem1kx
Bacchus
14
1 / 6 / 5
8,352
759
7,311
11,025
8,584
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
13
Kills
10
10
Deaths
13
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
5
0
0.2
W
2
3
7
1.83
L
2
2
2
1.5
L
Merlin
5
0
0
5
W
4
2
8
4
L
Anhur
Mironenks
Anhur
1
0
2
2
W
Sun Wukong
Other W0rld
Sun Wukong
4
2
5
3.25
W
Terra
Taznaar
Terra
2
0
6
5
W
Neith
xBAN5HEEx
Neith
1
3
6
1.33
L
Bacchus
xPandem1kx
Bacchus
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,719
Damage
29,021
37,764
Taken
44,438
21,969
Mitigated
25,655
12,500
Healing
5,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,714
556
0
1,510
10,996
7,376
0
3,407
7,589
0
12,466
W
7,619
616
0
699
6,739
2,736
1,092
1,841
4,898
27,078
0
L
4,937
464
0
3,136
13,306
6,257
0
7,047
6,259
63
20,425
L
Merlin
9,633
455
0
272
3,116
1,252
0
938
2,178
41,841
0
W
9,945
828
2,199
2,072
6,177
2,592
217
3,661
2,516
31,835
0
L
Anhur
Mironenks
Anhur
4,426
2,481
0
960
5,995
2,186
180
3,155
2,840
0
25,799
W
Sun Wukong
Other W0rld
Sun Wukong
7,902
1,669
0
1,821
8,087
5,986
182
2,515
5,572
0
25,603
W
Terra
Taznaar
Terra
2,646
192
1,267
1,781
8,840
7,829
0
4,118
4,722
4,981
0
W
Neith
xBAN5HEEx
Neith
6,607
1,425
0
2,661
7,921
2,826
1
5,341
2,580
0
33,730
L
Bacchus
xPandem1kx
Bacchus
7,311
180
0
0
11,025
8,584
1
5,990
5,035
17,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,602
Gold Earned
39,310
246
Minions Killed
221
9
Camps Cleared
7
979,160
Distance Traveled
1,012,523
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,071
643
34
3
1
184,326
1
W
Agni
7,820
711
56
5
2
168,014
1
L
Tyr
7,564
688
39
4
3
218,095
2
L
Merlin
8,942
813
72
7
3
201,518
0
W
Ra
8,585
780
58
5
2
201,179
2
L
Anhur
7,381
671
63
6
0
219,571
2
W
Sun Wukong
8,364
760
44
4
1
224,272
2
W
Terra
8,112
737
4
0
2
210,102
1
W
Neith
7,721
702
84
8
2
175,593
1
L
Bacchus
8,352
759
13
1
0
189,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role