Player Matchup

Awilix
Awilix
Gold V
 
Awilix
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Merlin
Merlin
Silver I
InnocentAds
Merlin
Silver I
Level 124
God Stats
9W - 15L
1,596 SR
Queue Stats
268W - 244L
1,493 MMR
Party 1
Sobek
Sobek
Silver I
Jeyves
Sobek
Silver I
Level 140
God Stats
17W - 16L
1,730 SR
Queue Stats
408W - 384L
1,554 MMR
Party 1
Hou Yi
Hou Yi
Silver III
Marckboby
Hou Yi
Silver III
Level 127
God Stats
15W - 8L
1,522 SR
Queue Stats
43W - 38L
1,412 MMR
Party 3
Athena
Athena
Silver I
Nolasic
Athena
Silver I
Level 135
God Stats
4W - 0L
1,839 SR
Queue Stats
69W - 77L
1,440 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,637 SR
1,480 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,450 SR
1,452 MMR
Khepri
Khepri
Gold IV
 
Khepri
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold II
IMETS
Raijin
Gold II
Level 156
God Stats
3W - 5L
1,540 SR
Queue Stats
154W - 162L
1,433 MMR
Party 2
Chang'e
Chang'e
Silver III
Mochawk
Chang'e
Silver III
Level 67
God Stats
0W - 1L
1,067 SR
Queue Stats
25W - 31L
1,452 MMR
Solo
Cernunnos
Cernunnos
Gold III
bytermi
Cernunnos
Gold III
Level 85
God Stats
26W - 13L
1,735 SR
Queue Stats
503W - 493L
1,393 MMR
Solo
Serqet
Serqet
Gold II
lanharath
Serqet
Gold II
Level 147
God Stats
5W - 8L
1,405 SR
Queue Stats
122W - 119L
1,482 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
14 / 2 / 9
12,795
640
15,761
13,984
5,691
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
18
5 / 3 / 13
11,926
596
15,644
10,842
3,638
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
Jeyves
Sobek
18
3 / 2 / 13
11,276
564
9,471
19,408
27,154
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
Marckboby
Hou Yi
17
5 / 4 / 7
11,131
557
9,911
12,932
4,093
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Nolasic
Athena
15
3 / 1 / 15
11,122
556
9,867
18,490
13,561
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
YemojaPersephoneThorHun Batz

VS

Bans
OdinHeimdallrSusanoIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 8 / 2
8,454
423
5,361
17,861
11,072
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
IMETS
Raijin
15
5 / 5 / 3
10,229
511
15,505
12,691
4,554
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Mochawk
Chang'e
15
1 / 5 / 2
9,754
488
9,412
12,025
5,787
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
bytermi
Cernunnos
17
5 / 6 / 2
10,954
548
13,012
14,607
5,173
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
lanharath
Serqet
15
1 / 6 / 4
9,811
491
7,299
16,044
5,374
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
25
30
Kills
12
12
Deaths
30
57
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
14
2
9
9.25
L
Khepri
 
Khepri
0
8
2
0.13
L
Raijin
IMETS
Raijin
5
5
3
1.3
W
Merlin
5
3
13
3.83
W
Sobek
Jeyves
Sobek
3
2
13
4.75
W
Hou Yi
Marckboby
Hou Yi
5
4
7
2.13
L
Chang'e
Mochawk
Chang'e
1
5
2
0.4
W
Athena
Nolasic
Athena
3
1
15
10.5
L
Cernunnos
bytermi
Cernunnos
5
6
2
1
L
Serqet
lanharath
Serqet
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,654
Damage
50,589
75,656
Taken
73,228
54,137
Mitigated
31,960
27,594
Healing
19,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
15,761
6,750
0
5,552
13,984
5,691
2,040
7,303
6,569
0
82,807
L
Khepri
 
Khepri
5,361
673
0
1,490
17,861
11,072
120
9,767
8,094
20,996
0
L
Raijin
IMETS
Raijin
15,505
1,159
0
3,407
12,691
4,554
240
6,784
5,907
70,052
0
W
Merlin
15,644
997
0
2,097
10,842
3,638
2,498
5,637
4,539
92,780
0
W
Sobek
Jeyves
Sobek
9,471
621
0
11,157
19,408
27,154
436
10,689
8,569
58,916
0
W
Hou Yi
Marckboby
Hou Yi
9,911
4,622
0
3,422
12,932
4,093
2,417
3,038
9,618
0
75,959
L
Chang'e
Mochawk
Chang'e
9,412
1,352
1,370
4,491
12,025
5,787
0
5,555
6,470
60,292
0
W
Athena
Nolasic
Athena
9,867
4,624
0
5,366
18,490
13,561
0
6,140
11,650
33,813
0
L
Cernunnos
bytermi
Cernunnos
13,012
7,139
0
5,434
14,607
5,173
0
5,691
8,916
0
70,171
L
Serqet
lanharath
Serqet
7,299
813
0
3,330
16,044
5,374
0
7,185
8,859
0
71,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,250
Gold Earned
49,202
485
Minions Killed
525
0
Camps Cleared
0
1,971,001
Distance Traveled
1,811,482
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,795
640
92
5
0
431,264
0
L
Khepri
8,454
423
29
1
0
363,369
4
L
Raijin
10,229
511
137
7
0
362,912
5
W
Merlin
11,926
596
146
7
0
326,310
8
W
Sobek
11,276
564
88
4
0
396,889
7
W
Hou Yi
11,131
557
125
6
0
340,713
8
L
Chang'e
9,754
488
130
7
0
345,301
6
W
Athena
11,122
556
34
2
0
475,825
6
L
Cernunnos
10,954
548
114
6
0
328,554
5
L
Serqet
9,811
491
115
6
0
411,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role