Player Matchup

Merlin
Merlin
 
Merlin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Kiniaa93
King Arthur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,493 Elo+
Party 3
Thoth
Thoth
MightyQ400
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,464 Elo+
Party 3
Nemesis
Nemesis
WhiteRaf
Nemesis
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,483 Elo+
Party 3
Team Averages
Level 80
1,500 SR
1,488 Elo+

VS

Team Averages
Level 103
1,539 SR
1,437 Elo+
Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DJ Scarecrow899
Ares
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,486 Elo+
Party 1
Ra
Ra
RoS v IrviNG
Ra
Level 109
God Stats
1W - 1L
1,562 SR
Queue Stats
9W - 11L
1,486 Elo+
Party 1
Da Ji
Da Ji
RoS v LocKiNG
Da Ji
Level 121
God Stats
1W - 0L
1,631 SR
Queue Stats
8W - 11L
1,486 Elo+
Party 1
Zhong Kui
Zhong Kui
zBaws
Zhong Kui
Level 72
God Stats
3W - 3L
1,500 SR
Queue Stats
102W - 69L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 3 / 6
8,846
885
16,566
7,665
3,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
 
Ares
12
1 / 8 / 3
7,380
738
3,544
12,148
10,340
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
Kiniaa93
King Arthur
10
0 / 8 / 2
6,421
642
2,726
11,560
7,746
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
13
4 / 7 / 4
8,148
815
8,518
9,671
3,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
WhiteRaf
Nemesis
14
2 / 6 / 5
7,839
784
5,985
11,847
5,300
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
6 / 2 / 18
9,098
910
7,984
8,566
4,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 2 / 23
9,024
902
6,503
15,937
14,058
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 1 / 20
9,372
937
10,498
10,781
5,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
12 / 4 / 17
10,314
1,031
15,391
13,985
8,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
zBaws
Zhong Kui
16
5 / 2 / 25
9,430
943
9,167
11,570
7,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
135
10
Kills
32
32
Deaths
11
20
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
3
6
2
L
Ares
 
Ares
1
8
3
0.31
W
Medusa
 
Medusa
6
2
18
7.5
W
4
2
23
7.75
L
King Arthur
Kiniaa93
King Arthur
0
8
2
0.13
L
Thoth
4
7
4
0.86
W
5
1
20
15
W
12
4
17
5.13
L
Nemesis
WhiteRaf
Nemesis
2
6
5
0.75
W
Zhong Kui
zBaws
Zhong Kui
5
2
25
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,339
Damage
49,543
52,891
Taken
60,839
30,093
Mitigated
40,276
8,681
Healing
37,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
16,566
144
604
2,149
7,665
3,055
21
3,888
3,777
41,257
0
L
Ares
 
Ares
3,544
236
0
38
12,148
10,340
0
6,590
5,558
5,401
0
W
Medusa
 
Medusa
7,984
3,430
2,646
1,228
8,566
4,042
3,322
3,230
5,336
0
27,090
W
6,503
429
0
935
15,937
14,058
346
5,774
10,163
8,687
0
L
King Arthur
Kiniaa93
King Arthur
2,726
286
917
453
11,560
7,746
0
6,757
4,803
0
4,333
L
Thoth
8,518
160
0
755
9,671
3,652
0
5,350
4,321
14,330
0
W
10,498
999
18,184
6,559
10,781
5,477
1,175
6,654
4,127
32,240
0
W
15,391
4,974
2,089
1,237
13,985
8,750
306
7,536
6,449
0
18,125
L
Nemesis
WhiteRaf
Nemesis
5,985
1,502
649
3,116
11,847
5,300
0
3,583
8,264
0
11,401
W
Zhong Kui
zBaws
Zhong Kui
9,167
682
2,366
2,675
11,570
7,949
1,145
5,434
6,136
15,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,634
Gold Earned
47,238
87
Minions Killed
98
0
Camps Cleared
0
858,578
Distance Traveled
1,014,523
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,846
885
51
5
0
192,544
4
L
Ares
7,380
738
4
0
0
177,235
1
W
Medusa
9,098
910
25
3
0
187,299
1
W
Ares
9,024
902
6
1
0
211,504
0
L
King Arthur
6,421
642
6
1
0
138,823
1
L
Thoth
8,148
815
14
1
0
152,673
0
W
Ra
9,372
937
49
5
0
204,424
3
W
Da Ji
10,314
1,031
11
1
0
200,177
1
L
Nemesis
7,839
784
12
1
0
197,303
0
W
Zhong Kui
9,430
943
7
1
0
211,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role