Player Matchup

Sun Wukong
Sun Wukong
Bronze III
SansaoCortez
Sun Wukong
Bronze III
Level 61
God Stats
2W - 3L
1,275 SR
Queue Stats
61W - 106L
710 MMR
Solo
Merlin
Merlin
Bronze II
TaSikemeBEamma
Merlin
Bronze II
Level 65
God Stats
20W - 20L
1,291 SR
Queue Stats
41W - 53L
964 MMR
Party 1
Cernunnos
Cernunnos
Bronze I
sSNTs
Cernunnos
Bronze I
Level 106
God Stats
6W - 7L
1,384 SR
Queue Stats
42W - 51L
872 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 77
1,317 SR
849 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,574 SR
1,287 MMR
Ymir
Ymir
Silver II
 
Ymir
Silver II
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Bronze III
 
Neith
Bronze III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Bronze II
ExcitedMe
Sol
Bronze II
Level 56
God Stats
10W - 9L
1,723 SR
Queue Stats
233W - 267L
861 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SansaoCortez
Sun Wukong
15
4 / 2 / 11
13,388
638
11,785
24,212
22,549
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
6 / 1 / 9
13,724
654
20,164
8,443
3,071
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
sSNTs
Cernunnos
15
8 / 2 / 6
14,378
685
18,460
18,024
6,971
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
NoxAresPersephoneBacchusKumbhakarna

VS

Bans
ChaacHou YiCabrakanCupidOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 5 / 3
13,890
661
8,248
22,844
29,705
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
 
Neith
12
1 / 6 / 2
11,806
562
10,247
18,862
5,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 7 / 2
12,720
606
20,687
16,918
6,557
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
18
Kills
5
5
Deaths
18
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
5
3
0.7
L
Neith
 
Neith
1
6
2
0.33
L
2
7
2
0.43
W
Sun Wukong
SansaoCortez
Sun Wukong
4
2
11
4.75
W
6
1
9
10.5
W
Cernunnos
sSNTs
Cernunnos
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,409
Damage
39,182
50,679
Taken
58,624
32,591
Mitigated
41,481
24,085
Healing
13,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,248
699
1,291
1,477
22,844
29,705
0
8,278
14,566
15,644
1,474
L
Neith
 
Neith
10,247
4,483
0
5,660
18,862
5,219
665
5,955
12,907
0
57,140
L
20,687
2,968
0
5,183
16,918
6,557
629
5,934
10,984
76,471
0
W
Sun Wukong
SansaoCortez
Sun Wukong
11,785
1,668
0
11,371
24,212
22,549
843
13,605
10,607
0
35,003
W
20,164
956
0
2,893
8,443
3,071
1,103
4,537
3,906
68,599
0
W
Cernunnos
sSNTs
Cernunnos
18,460
12,112
0
9,821
18,024
6,971
1,439
9,765
8,259
0
87,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,490
Gold Earned
38,416
234
Minions Killed
202
0
Camps Cleared
0
1,137,354
Distance Traveled
1,113,022
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,890
661
9
0
0
380,094
7
L
Neith
11,806
562
89
4
0
369,381
7
L
Sol
12,720
606
104
5
0
363,547
5
W
Sun Wukong
13,388
638
30
1
0
416,997
4
W
Merlin
13,724
654
97
5
0
377,920
4
W
Cernunnos
14,378
685
107
5
0
342,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role