Player Matchup

Scylla
Scylla
CupATea
Scylla
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 16L
1,192 Elo+
Party 1
Odin
Odin
Klootvioooooool
Odin
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 46L
1,587 Elo+
Party 1
Bacchus
Bacchus
Metalblood
Bacchus
Level 98
God Stats
10W - 6L
1,265 SR
Queue Stats
91W - 47L
1,112 Elo+
Party 2
Artemis
Artemis
Nesnow
Artemis
Level 77
God Stats
4W - 2L
1,500 SR
Queue Stats
104W - 91L
1,174 Elo+
Party 2
Freya
Freya
filsdepoulpe
Freya
Level 105
God Stats
9W - 8L
1,196 SR
Queue Stats
46W - 28L
1,500 Elo+
Party 2
Team Averages
Level 102
1,392 SR
1,313 Elo+

VS

Team Averages
Level 79
1,503 SR
1,494 Elo+
Hel
Hel
BlobJob
Hel
Level 69
God Stats
1W - 3L
1,258 SR
Queue Stats
43W - 45L
1,509 Elo+
Solo
Achilles
Achilles
ChubbaChup
Achilles
Level 60
God Stats
6W - 12L
1,413 SR
Queue Stats
208W - 235L
1,384 Elo+
Party 3
Merlin
Merlin
EatRhythm
Merlin
Level 86
God Stats
59W - 54L
1,643 SR
Queue Stats
226W - 237L
1,484 Elo+
Party 3
He Bo
He Bo
Leejack
He Bo
Level 116
God Stats
27W - 19L
1,629 SR
Queue Stats
115W - 103L
1,546 Elo+
Party 4
King Arthur
King Arthur
Searles
King Arthur
Level 62
God Stats
21W - 23L
1,572 SR
Queue Stats
94W - 90L
1,549 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CupATea
Scylla
20
10 / 3 / 14
15,923
1,062
24,965
15,123
5,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
13 / 4 / 18
16,998
1,133
26,079
21,184
16,221
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
Metalblood
Bacchus
20
2 / 0 / 34
15,582
1,039
21,097
16,582
26,221
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Nesnow
Artemis
20
10 / 5 / 17
15,693
1,046
19,992
15,587
6,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
5 / 4 / 12
13,604
907
12,454
13,879
5,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
18
1 / 9 / 5
12,420
828
6,528
18,727
13,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
ChubbaChup
Achilles
20
1 / 6 / 5
13,356
890
13,628
23,571
19,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
EatRhythm
Merlin
20
1 / 7 / 8
14,527
968
22,977
18,310
7,155
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
Leejack
He Bo
20
11 / 11 / 3
16,998
1,133
23,184
25,523
9,173
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
Searles
King Arthur
20
2 / 7 / 10
13,643
910
10,677
23,419
25,938
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
47
40
Kills
16
16
Deaths
40
95
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hel
1
9
5
0.39
L
Achilles
ChubbaChup
Achilles
1
6
5
0.58
W
Scylla
CupATea
Scylla
10
3
14
5.67
L
Merlin
EatRhythm
Merlin
1
7
8
0.71
W
13
4
18
5.5
L
He Bo
Leejack
He Bo
11
11
3
1.14
W
Bacchus
Metalblood
Bacchus
2
0
34
19
W
Artemis
Nesnow
Artemis
10
5
17
3.7
L
King Arthur
Searles
King Arthur
2
7
10
1
W
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,587
Damage
76,994
82,355
Taken
109,550
60,274
Mitigated
74,757
4,295
Healing
26,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
6,528
341
12,555
4,669
18,727
13,192
0
9,983
8,744
9,724
0
L
Achilles
ChubbaChup
Achilles
13,628
5,886
0
844
23,571
19,299
0
13,447
10,124
0
25,857
W
Scylla
CupATea
Scylla
24,965
2,808
0
107
15,123
5,885
0
7,413
7,710
74,903
0
L
Merlin
EatRhythm
Merlin
22,977
567
516
1,538
18,310
7,155
0
6,157
12,153
96,145
0
W
26,079
8,300
0
57
21,184
16,221
0
12,179
9,005
0
49,230
L
He Bo
Leejack
He Bo
23,184
623
0
3,653
25,523
9,173
0
14,553
10,970
52,843
0
W
Bacchus
Metalblood
Bacchus
21,097
1,065
0
0
16,582
26,221
0
11,988
4,594
35,386
0
W
Artemis
Nesnow
Artemis
19,992
8,950
0
1,777
15,587
6,425
0
10,870
4,717
0
37,579
L
King Arthur
Searles
King Arthur
10,677
1,484
0
2,660
23,419
25,938
0
14,376
9,043
0
19,401
W
12,454
4,007
0
2,354
13,879
5,522
0
10,239
3,640
23,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,800
Gold Earned
70,944
288
Minions Killed
291
10
Camps Cleared
10
1,368,083
Distance Traveled
1,451,988
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,420
828
9
1
0
294,414
0
L
Achilles
13,356
890
24
2
1
293,866
0
W
Scylla
15,923
1,062
136
9
2
274,478
0
L
Merlin
14,527
968
174
12
1
276,750
0
W
Odin
16,998
1,133
49
3
5
314,976
0
L
He Bo
16,998
1,133
72
5
7
294,285
2
W
Bacchus
15,582
1,039
30
2
1
335,302
1
W
Artemis
15,693
1,046
44
3
0
262,261
0
L
King Arthur
13,643
910
12
1
1
292,673
0
W
Freya
13,604
907
29
2
2
181,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role