Player Matchup

Medusa
Medusa
Djinn95
Medusa
Level 18
God Stats
1W - 4L
1,283 SR
Queue Stats
4W - 9L
1,415 Elo+
Party 1
Ra
Ra
Ragdok
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 53L
1,428 Elo+
Party 1
Xing Tian
Xing Tian
dvj628
Xing Tian
Level 100
God Stats
1W - 3L
1,315 SR
Queue Stats
102W - 87L
1,347 Elo+
Party 1
Team Averages
Level 49
1,366 SR
1,397 Elo+

VS

Team Averages
Level 22
1,582 SR
1,515 Elo+
King Arthur
King Arthur
Aguii19
King Arthur
Level 27
God Stats
7W - 5L
1,747 SR
Queue Stats
168W - 194L
1,494 Elo+
Party 2
Kukulkan
Kukulkan
LEAGUEOFHATRED
Kukulkan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 25L
1,529 Elo+
Solo
Yemoja
Yemoja
goldenalex44
Yemoja
Level 22
God Stats
1W - 4L
1,500 SR
Queue Stats
133W - 144L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Djinn95
Medusa
16
3 / 7 / 8
17,128
571
18,231
23,849
10,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ra
18
8 / 3 / 7
18,835
628
20,020
24,636
11,041
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
dvj628
Xing Tian
17
5 / 7 / 11
18,234
608
19,254
35,575
53,506
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aguii19
King Arthur
17
8 / 3 / 5
18,697
623
26,796
30,662
47,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
18
8 / 10 / 4
18,762
625
36,591
24,504
9,224
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
17
1 / 4 / 12
18,539
618
9,036
15,420
13,622
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
38
16
Kills
17
17
Deaths
17
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aguii19
King Arthur
8
3
5
3.5
L
Medusa
Djinn95
Medusa
3
7
8
1
W
Kukulkan
8
10
4
1
L
Ra
8
3
7
3.83
L
Xing Tian
dvj628
Xing Tian
5
7
11
1.5
W
Yemoja
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,505
Damage
72,423
84,060
Taken
70,586
74,948
Mitigated
69,860
18,986
Healing
20,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aguii19
King Arthur
26,796
5,769
544
5,746
30,662
47,014
219
15,849
14,813
0
91,316
L
Medusa
Djinn95
Medusa
18,231
6,370
0
670
23,849
10,401
1,947
12,788
11,061
0
55,862
W
Kukulkan
36,591
2,067
0
0
24,504
9,224
472
16,431
8,073
144,932
0
L
Ra
20,020
286
7,360
8,838
24,636
11,041
213
13,535
10,657
105,916
0
L
Xing Tian
dvj628
Xing Tian
19,254
1,781
0
2,118
35,575
53,506
534
19,324
15,933
60,171
0
W
Yemoja
9,036
826
10,435
3,395
15,420
13,622
428
7,015
8,405
43,977
30

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,197
Gold Earned
55,998
274
Minions Killed
334
0
Camps Cleared
0
1,761,757
Distance Traveled
1,547,891
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
18,697
623
88
3
0
570,772
1
L
Medusa
17,128
571
57
2
0
604,039
3
W
Kukulkan
18,762
625
182
6
0
467,003
6
L
Ra
18,835
628
165
6
0
606,805
1
L
Xing Tian
18,234
608
52
2
0
550,913
1
W
Yemoja
18,539
618
64
2
0
510,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role