Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 81L
1,600 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 62
God Stats
1W - 2L
1,296 SR
Queue Stats
66W - 55L
1,591 Elo+
Party 1
Anhur
Anhur
Kenpachyzangets
Anhur
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 173L
1,502 Elo+
Solo
Zeus
Zeus
SavageGod9135
Zeus
Level 59
God Stats
4W - 7L
1,500 SR
Queue Stats
35W - 35L
1,519 Elo+
Solo
Team Averages
Level 98
1,459 SR
1,542 Elo+

VS

Team Averages
Level 108
1,525 SR
1,546 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 60
God Stats
6W - 2L
1,609 SR
Queue Stats
10W - 5L
1,646 Elo+
Solo
Heimdallr
Heimdallr
La Noobleza
Heimdallr
Level 136
God Stats
3W - 1L
1,448 SR
Queue Stats
106W - 96L
1,487 Elo+
Party 2
Kukulkan
Kukulkan
Letal Quack
Kukulkan
Level 149
God Stats
32W - 34L
1,661 SR
Queue Stats
34W - 35L
1,546 Elo+
Party 2
Athena
Athena
Va11eykings
Athena
Level 106
God Stats
4W - 2L
1,500 SR
Queue Stats
85W - 80L
1,501 Elo+
Solo
Thor
Thor
XUR1EL-13X
Thor
Level 87
God Stats
4W - 4L
1,406 SR
Queue Stats
112W - 95L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
1 / 0 / 3
9,739
974
8,340
11,514
10,470
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
 
Achilles
15
2 / 4 / 2
9,738
974
10,043
15,802
18,889
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
 
Bastet
15
1 / 4 / 3
9,561
956
11,643
9,100
4,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 2 / 3
8,568
857
2,770
4,216
1,488
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

16
0 / 2 / 3
9,479
948
11,319
3,493
1,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

238

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
0 / 0 / 0
8,125
813
479
1,275
400
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
La Noobleza
Heimdallr
17
4 / 2 / 6
11,237
1,124
10,879
10,712
4,297
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Letal Quack
Kukulkan
16
3 / 1 / 4
10,526
1,053
12,920
9,876
3,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
16
1 / 1 / 7
9,584
958
5,451
13,858
11,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 0 / 4
10,286
1,029
8,685
11,030
6,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
4
Kills
12
12
Deaths
4
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
0
3
2.5
L
Achilles
 
Achilles
2
4
2
0.75
L
Bastet
 
Bastet
1
4
3
0.63
W
The Morrigan
 
The Morrigan
0
0
0
0
L
0
2
3
0.75
W
Heimdallr
La Noobleza
Heimdallr
4
2
6
3.5
W
Kukulkan
Letal Quack
Kukulkan
3
1
4
5
L
0
2
3
0.75
W
Athena
1
1
7
4.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,115
Damage
38,414
44,125
Taken
46,751
36,429
Mitigated
26,151
8,763
Healing
3,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,340
2,153
601
3,859
11,514
10,470
0
4,603
6,911
33,798
0
L
Achilles
 
Achilles
10,043
3,237
0
3,230
15,802
18,889
0
7,095
8,703
425
23,083
L
Bastet
 
Bastet
11,643
1,679
0
0
9,100
4,233
0
3,481
5,619
0
21,951
W
The Morrigan
 
The Morrigan
479
41
0
0
1,275
400
0
762
513
1,250
0
L
2,770
1,019
0
0
4,216
1,488
0
843
3,373
0
8,915
W
Heimdallr
La Noobleza
Heimdallr
10,879
4,062
0
1,035
10,712
4,297
0
5,049
5,663
0
40,133
W
Kukulkan
Letal Quack
Kukulkan
12,920
1,042
219
525
9,876
3,506
0
1,371
8,505
49,836
0
L
11,319
196
513
560
3,493
1,349
0
2,828
665
47,935
0
W
Athena
5,451
1,609
675
604
13,858
11,840
0
8,616
5,242
10,572
0
W
8,685
1,602
0
331
11,030
6,108
0
4,286
6,744
0
19,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,085
Gold Earned
49,758
213
Minions Killed
217
10
Camps Cleared
7
1,013,553
Distance Traveled
860,801
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,739
974
50
5
3
205,456
4
L
Achilles
9,738
974
36
4
1
250,141
0
L
Bastet
9,561
956
28
3
3
269,781
0
W
The Morrigan
8,125
813
2
0
2
35,165
0
L
Anhur
8,568
857
15
2
0
91,564
0
W
Heimdallr
11,237
1,124
56
6
5
196,694
0
W
Kukulkan
10,526
1,053
111
11
0
199,315
0
L
Zeus
9,479
948
84
8
3
196,611
3
W
Athena
9,584
958
15
2
0
208,375
0
W
Thor
10,286
1,029
33
3
0
221,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role