Player Matchup

Xing Tian
Xing Tian
Platinum III
BombsquadUS
Xing Tian
Platinum III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 43L
1,902 MMR
Party 1
Chang'e
Chang'e
Platinum II
Iderigho
Chang'e
Platinum II
Level 159
God Stats
4W - 3L
1,722 SR
Queue Stats
155W - 146L
2,044 MMR
Solo
Thanatos
Thanatos
Diamond V
Nuke43
Thanatos
Diamond V
Level 143
God Stats
5W - 6L
2,000 SR
Queue Stats
158W - 147L
2,101 MMR
Solo
Cernunnos
Cernunnos
Platinum II
Sickoload
Cernunnos
Platinum II
Level 35
God Stats
1W - 3L
2,039 SR
Queue Stats
21W - 14L
2,149 MMR
Party 1
Bacchus
Bacchus
Masters
TheAtomg
Bacchus
Masters
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
648W - 633L
2,245 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 123
1,752 SR
2,088 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,541 SR
2,195 MMR
Rama
Rama
Platinum II
Happyfruit
Rama
Platinum II
Level 155
God Stats
6W - 2L
1,266 SR
Queue Stats
88W - 89L
1,990 MMR
Solo
Sobek
Sobek
Grandmaster
Incon
Sobek
Grandmaster
Level 160
God Stats
6W - 8L
1,527 SR
Queue Stats
537W - 452L
3,116 MMR
Solo
Hera
Hera
Diamond IV
OkAtGame
Hera
Diamond IV
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 196L
1,952 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
Xanners
Hun Batz
Diamond IV
Level 147
God Stats
11W - 6L
1,899 SR
Queue Stats
267W - 195L
1,988 MMR
Solo
Achilles
Achilles
Diamond V
dalosmash
Achilles
Diamond V
Level 141
God Stats
11W - 10L
1,515 SR
Queue Stats
109W - 120L
1,929 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BombsquadUS
Xing Tian
20
2 / 7 / 14
16,424
456
9,914
25,562
30,689
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Iderigho
Chang'e
20
4 / 2 / 18
17,369
482
22,168
27,376
26,264
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Nuke43
Thanatos
20
12 / 8 / 7
18,648
518
15,554
27,993
11,157
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Sickoload
Cernunnos
20
10 / 7 / 10
19,925
553
37,704
32,822
13,406
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
TheAtomg
Bacchus
20
4 / 6 / 10
16,389
455
14,135
28,243
21,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
YemojaOdinBastetAphroditePersephone

VS

Bans
MerlinRaijinKukulkanScyllaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 11
21,717
603
19,902
28,258
11,777
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sobek
Incon
Sobek
20
7 / 3 / 16
21,015
584
20,348
36,237
68,037
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
20
1 / 9 / 15
19,011
528
26,598
18,559
8,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
Xanners
Hun Batz
20
6 / 7 / 10
20,701
575
29,267
29,384
16,266
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
dalosmash
Achilles
20
6 / 7 / 5
18,299
508
18,779
29,723
46,697
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
87
32
Kills
30
30
Deaths
32
59
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BombsquadUS
Xing Tian
2
7
14
1.29
W
10
6
11
2.58
L
Chang'e
Iderigho
Chang'e
4
2
18
6.5
W
Sobek
Incon
Sobek
7
3
16
5
L
Thanatos
Nuke43
Thanatos
12
8
7
1.94
W
Hera
1
9
15
0.94
L
Cernunnos
Sickoload
Cernunnos
10
7
10
2.14
L
Bacchus
TheAtomg
Bacchus
4
6
10
1.5
W
Hun Batz
Xanners
Hun Batz
6
7
10
1.57
W
Achilles
dalosmash
Achilles
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,475
Damage
114,894
141,996
Taken
142,161
102,838
Mitigated
151,374
66,432
Healing
45,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BombsquadUS
Xing Tian
9,914
730
0
399
25,562
30,689
68
10,925
14,637
58,893
0
W
19,902
18,229
0
10,896
28,258
11,777
10,885
7,879
20,379
0
174,095
L
Chang'e
Iderigho
Chang'e
22,168
2,239
6,023
17,243
27,376
26,264
390
7,244
20,132
107,375
0
W
Sobek
Incon
Sobek
20,348
1,365
0
15,473
36,237
68,037
430
9,181
27,056
86,141
0
L
Thanatos
Nuke43
Thanatos
15,554
3,416
0
21,186
27,993
11,157
1,005
7,473
20,520
0
148,517
W
Hera
26,598
4,791
833
2,506
18,559
8,597
2,415
7,525
11,034
150,134
0
L
Cernunnos
Sickoload
Cernunnos
37,704
26,782
0
17,197
32,822
13,406
1,776
11,417
21,405
0
178,526
L
Bacchus
TheAtomg
Bacchus
14,135
947
0
4,384
28,243
21,322
398
12,364
15,879
99,738
0
W
Hun Batz
Xanners
Hun Batz
29,267
5,264
0
8,378
29,384
16,266
2,266
11,014
18,370
0
219,862
W
Achilles
dalosmash
Achilles
18,779
5,360
0
7,713
29,723
46,697
737
13,133
16,590
653
85,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,755
Gold Earned
100,743
834
Minions Killed
921
0
Camps Cleared
0
3,453,041
Distance Traveled
3,368,058
42
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
16,424
456
73
2
0
712,086
14
W
Rama
21,717
603
250
7
0
616,065
5
L
Chang'e
17,369
482
167
5
0
676,091
9
W
Sobek
21,015
584
102
3
0
752,254
11
L
Thanatos
18,648
518
186
5
0
671,180
6
W
Hera
19,011
528
225
6
0
605,811
11
L
Cernunnos
19,925
553
243
7
0
678,337
7
L
Bacchus
16,389
455
165
5
0
715,347
6
W
Hun Batz
20,701
575
228
6
0
695,504
6
W
Achilles
18,299
508
116
3
0
698,424
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role