Player Matchup

Set
Set
Aynesly
Set
Level 6
God Stats
1W - 1L
1,899 SR
Queue Stats
1W - 1L
1,689 Elo+
Solo
Sol
Sol
Cryonade
Sol
Level 14
God Stats
3W - 1L
1,849 SR
Queue Stats
92W - 94L
1,800 Elo+
Party 1
Athena
Athena
DELTA_FROST_
Athena
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 181L
1,628 Elo+
Party 1
Team Averages
Level 40
1,749 SR
1,705 Elo+

VS

Team Averages
Level 50
1,635 SR
1,509 Elo+
Neith
Neith
 
Neith
Level 16
God Stats
1W - 1L
1,821 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
CHR15 J47
Zhong Kui
Level 127
God Stats
8W - 5L
1,584 SR
Queue Stats
90W - 77L
1,526 Elo+
Solo
Horus
Horus
Hemlock100pf
Horus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
6
0 / 4 / 0
7,807
488
2,027
5,179
1,775
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 2 / 0
8,845
553
12,289
10,758
3,437
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
10
0 / 4 / 0
9,178
574
7,133
15,826
13,030
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 0 / 5
9,702
606
8,193
7,727
2,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
CHR15 J47
Zhong Kui
14
4 / 0 / 3
11,147
697
8,014
11,359
6,609
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
3 / 0 / 6
9,768
611
6,569
12,962
12,705
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
10
10
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
5
5.5
L
Set
0
4
0
0
W
Zhong Kui
CHR15 J47
Zhong Kui
4
0
3
5.5
L
0
2
0
0
L
Athena
0
4
0
0
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,449
Damage
22,776
31,763
Taken
32,048
18,242
Mitigated
22,020
6,346
Healing
21,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,193
3,596
1,243
2,658
7,727
2,706
886
5,543
2,184
0
26,926
L
Set
2,027
1,090
0
864
5,179
1,775
0
936
4,243
0
12,508
W
Zhong Kui
CHR15 J47
Zhong Kui
8,014
736
1,548
7,852
11,359
6,609
1,184
5,169
6,190
82,330
0
L
12,289
2,801
0
3,089
10,758
3,437
0
3,431
7,327
49,562
0
L
Athena
7,133
1,934
624
1,769
15,826
13,030
0
3,721
12,105
26,218
0
W
6,569
3,177
1,474
6,841
12,962
12,705
387
8,742
4,220
0
11,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,830
Gold Earned
30,617
141
Minions Killed
207
0
Camps Cleared
0
728,696
Distance Traveled
820,153
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,702
606
49
3
0
266,884
1
L
Set
7,807
488
22
1
0
141,005
0
W
Zhong Kui
11,147
697
149
9
0
249,826
7
L
Sol
8,845
553
85
5
0
268,723
3
L
Athena
9,178
574
34
2
0
318,968
6
W
Horus
9,768
611
9
1
0
303,443
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role