Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
FireNeeck
Ullr
Level 103
God Stats
11W - 14L
1,494 SR
Queue Stats
575W - 504L
1,680 Elo+
Solo
Team Averages
Level 124
1,498 SR
1,560 Elo+

VS

Team Averages
Level 131
1,566 SR
1,656 Elo+
Poseidon
Poseidon
AXXARD
Poseidon
Level 128
God Stats
5W - 1L
1,232 SR
Queue Stats
72W - 74L
1,670 Elo+
Solo
Izanami
Izanami
SansyPansy
Izanami
Level 108
God Stats
3W - 4L
1,729 SR
Queue Stats
17W - 20L
1,635 Elo+
Solo
Amaterasu
Amaterasu
TonyDan2
Amaterasu
Level 158
God Stats
1W - 0L
1,738 SR
Queue Stats
94W - 82L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
6 / 4 / 11
11,133
696
10,391
16,657
16,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
 
Hera
12
4 / 4 / 9
10,662
666
11,155
7,478
2,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
14
9 / 5 / 7
12,080
755
12,268
15,206
5,719
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AXXARD
Poseidon
14
3 / 4 / 6
12,098
756
9,033
11,018
3,140
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
SansyPansy
Izanami
13
5 / 7 / 8
12,377
774
13,865
11,659
3,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
TonyDan2
Amaterasu
13
5 / 8 / 5
12,075
755
9,063
17,518
10,021
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
19
Kills
13
13
Deaths
19
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
6
4
11
2.88
L
Hera
 
Hera
4
4
9
2.13
W
Poseidon
AXXARD
Poseidon
3
4
6
1.5
L
Ullr
9
5
7
2.5
W
Izanami
SansyPansy
Izanami
5
7
8
1.29
W
Amaterasu
TonyDan2
Amaterasu
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,814
Damage
31,961
39,341
Taken
40,195
24,837
Mitigated
16,793
8,793
Healing
10,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,391
1,841
0
4,267
16,657
16,651
123
3,103
13,554
0
29,800
L
Hera
 
Hera
11,155
2,445
106
1,168
7,478
2,467
222
1,898
5,580
31,465
0
W
Poseidon
AXXARD
Poseidon
9,033
811
0
3,211
11,018
3,140
787
3,160
7,858
54,178
0
L
Ullr
12,268
6,403
0
3,252
15,206
5,719
870
4,080
11,126
0
48,042
W
Izanami
SansyPansy
Izanami
13,865
9,750
0
1,798
11,659
3,632
1,348
2,130
9,529
0
51,444
W
Amaterasu
TonyDan2
Amaterasu
9,063
2,602
0
5,899
17,518
10,021
624
5,969
11,549
0
41,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,875
Gold Earned
36,550
161
Minions Killed
224
0
Camps Cleared
0
841,705
Distance Traveled
917,136
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,133
696
29
2
0
285,649
7
L
Hera
10,662
666
47
3
0
279,674
1
W
Poseidon
12,098
756
100
6
0
314,929
2
L
Ullr
12,080
755
85
5
0
276,382
2
W
Izanami
12,377
774
63
4
0
269,416
5
W
Amaterasu
12,075
755
61
4
0
332,791
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role