Player Matchup

Baron Samedi
Baron Samedi
Bubb1K1ller
Baron Samedi
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
201W - 145L
1,698 Elo+
Party 2
Chaac
Chaac
LIKE A GOAT
Chaac
Level 83
God Stats
28W - 16L
1,752 SR
Queue Stats
225W - 158L
1,691 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Obtain pain
Ah Muzen Cab
Level 128
God Stats
8W - 9L
1,708 SR
Queue Stats
540W - 416L
1,653 Elo+
Party 2
Team Averages
Level 81
1,654 SR
1,681 Elo+

VS

Team Averages
Level 124
1,579 SR
1,617 Elo+
Ah Muzen Cab
Ah Muzen Cab
IcetruckKiller6
Ah Muzen Cab
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 50L
1,582 Elo+
Party 1
Horus
Horus
Papi Dont Stopi
Horus
Level 99
God Stats
5W - 3L
1,737 SR
Queue Stats
30W - 22L
1,612 Elo+
Party 1
Ah Puch
Ah Puch
alztrek
Ah Puch
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bubb1K1ller
Baron Samedi
13
1 / 11 / 4
13,901
535
9,013
16,228
5,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 4 / 4
14,463
556
16,418
22,198
15,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Obtain pain
Ah Muzen Cab
16
6 / 4 / 1
16,172
622
26,736
15,626
5,436
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IcetruckKiller6
Ah Muzen Cab
16
6 / 5 / 8
15,886
611
14,988
20,439
7,599
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
2 / 1 / 13
15,019
578
7,424
28,289
39,540
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
alztrek
Ah Puch
18
11 / 3 / 7
17,251
664
24,153
19,494
6,923
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
9
Kills
19
19
Deaths
9
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bubb1K1ller
Baron Samedi
1
11
4
0.27
W
Ah Muzen Cab
IcetruckKiller6
Ah Muzen Cab
6
5
8
2
L
2
4
4
1
L
Ah Muzen Cab
Obtain pain
Ah Muzen Cab
6
4
1
1.63
W
2
1
13
8.5
W
Ah Puch
alztrek
Ah Puch
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,167
Damage
46,565
54,052
Taken
68,222
26,241
Mitigated
54,062
14,765
Healing
21,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bubb1K1ller
Baron Samedi
9,013
300
693
640
16,228
5,650
332
9,967
6,261
40,436
0
W
Ah Muzen Cab
IcetruckKiller6
Ah Muzen Cab
14,988
4,770
0
7,412
20,439
7,599
2,152
4,161
16,278
0
80,124
L
16,418
1,036
0
6,677
22,198
15,155
219
10,701
11,497
6,296
56,305
L
Ah Muzen Cab
Obtain pain
Ah Muzen Cab
26,736
9,723
0
6,755
15,626
5,436
3,041
5,178
10,448
0
97,444
W
7,424
2,479
2,723
6,676
28,289
39,540
240
4,709
23,580
5,877
26,168
W
Ah Puch
alztrek
Ah Puch
24,153
589
0
4,618
19,494
6,923
864
2,691
16,803
120,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,536
Gold Earned
48,156
316
Minions Killed
303
0
Camps Cleared
0
1,289,105
Distance Traveled
1,402,955
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,901
535
76
3
0
395,827
2
W
Ah Muzen Cab
15,886
611
98
4
0
478,378
1
L
Chaac
14,463
556
80
3
0
468,878
5
L
Ah Muzen Cab
16,172
622
160
6
0
424,400
3
W
Horus
15,019
578
32
1
0
487,029
4
W
Ah Puch
17,251
664
173
7
0
437,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role