Player Matchup

Skadi
Skadi
CHUTprofanateur
Skadi
Level 18
God Stats
14W - 3L
1,802 SR
Queue Stats
22W - 20L
1,290 Elo+
Party 1
Kukulkan
Kukulkan
Fierybiscuit672
Kukulkan
Level 13
God Stats
1W - 2L
1,730 SR
Queue Stats
260W - 264L
932 Elo+
Party 3
Achilles
Achilles
Meedzzee
Achilles
Level 16
God Stats
26W - 31L
1,428 SR
Queue Stats
202W - 206L
878 Elo+
Party 3
Sol
Sol
Shadow_RE666
Sol
Level 17
God Stats
9W - 5L
1,577 SR
Queue Stats
26W - 37L
1,293 Elo+
Party 1
Fenrir
Fenrir
Warsers
Fenrir
Level 14
God Stats
1W - 1L
1,725 SR
Queue Stats
8W - 8L
1,308 Elo+
Party 1
Team Averages
Level 16
1,652 SR
1,140 Elo+

VS

Team Averages
Level 32
1,575 SR
1,593 Elo+
Anubis
Anubis
Furtivus26
Anubis
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,705 Elo+
Party 2
Ra
Ra
Gabron03
Ra
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,705 Elo+
Party 2
Loki
Loki
JoGiorgenio
Loki
Level 10
God Stats
2W - 3L
1,697 SR
Queue Stats
5W - 10L
1,705 Elo+
Party 2
Heimdallr
Heimdallr
XxloryenzoxX
Heimdallr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 35L
1,705 Elo+
Party 2
Vamana
Vamana
ferrema9
Vamana
Level 23
God Stats
3W - 0L
1,677 SR
Queue Stats
32W - 56L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 15 / 3
10,929
420
20,183
24,962
9,124
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
18
3 / 10 / 4
11,611
447
15,448
19,382
7,009
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Meedzzee
Achilles
18
4 / 7 / 4
12,235
471
9,225
21,469
13,730
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

17
4 / 6 / 7
11,207
431
18,237
23,177
7,454
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Warsers
Fenrir
14
1 / 11 / 7
9,501
365
8,975
25,558
8,304
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Furtivus26
Anubis
20
22 / 3 / 6
15,651
602
36,061
25,104
13,109
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 3 / 12
13,780
530
19,133
22,992
10,267
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 4 / 3
12,693
488
7,274
14,009
5,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
XxloryenzoxX
Heimdallr
19
9 / 7 / 7
13,514
520
23,032
20,853
9,720
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
ferrema9
Vamana
19
4 / 2 / 8
13,110
504
11,654
20,103
20,035
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
84
19
Kills
48
49
Deaths
19
25
Assists
36
Player
Kills
Deaths
Assists
KDA
L
7
15
3
0.57
L
Kukulkan
3
10
4
0.5
W
Anubis
Furtivus26
Anubis
22
3
6
8.33
W
8
3
12
4.67
W
5
4
3
1.63
L
Achilles
Meedzzee
Achilles
4
7
4
0.86
L
4
6
7
1.25
L
Fenrir
Warsers
Fenrir
1
11
7
0.41
W
Heimdallr
XxloryenzoxX
Heimdallr
9
7
7
1.79
W
Vamana
ferrema9
Vamana
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,068
Damage
97,154
114,548
Taken
103,061
45,621
Mitigated
58,167
20,673
Healing
49,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,183
8,859
719
1,281
24,962
9,124
1,275
14,705
10,257
0
53,557
L
Kukulkan
15,448
2,697
0
4,224
19,382
7,009
1,132
7,056
12,326
75,193
0
W
Anubis
Furtivus26
Anubis
36,061
1,420
539
13,065
25,104
13,109
5,292
6,907
18,197
124,421
0
W
19,133
1,117
12,093
14,808
22,992
10,267
1,426
9,191
13,801
77,440
0
W
7,274
3,379
0
0
14,009
5,036
2,623
3,441
10,126
0
63,018
L
Achilles
Meedzzee
Achilles
9,225
1,798
0
6,172
21,469
13,730
360
11,364
10,105
0
48,340
L
18,237
4,345
183
4,310
23,177
7,454
0
10,415
12,762
62,340
0
L
Fenrir
Warsers
Fenrir
8,975
3,427
0
3,784
25,558
8,304
423
11,697
13,860
0
32,753
W
Heimdallr
XxloryenzoxX
Heimdallr
23,032
7,477
306
2,922
20,853
9,720
3,029
6,937
13,916
0
79,897
W
Vamana
ferrema9
Vamana
11,654
5,590
0
5,682
20,103
20,035
4,244
7,209
12,894
55
75,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,483
Gold Earned
68,748
398
Minions Killed
634
0
Camps Cleared
0
2,184,614
Distance Traveled
2,350,351
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,929
420
73
3
0
361,503
0
L
Kukulkan
11,611
447
129
5
0
399,130
1
W
Anubis
15,651
602
167
6
0
380,381
0
W
Ra
13,780
530
125
5
0
547,590
4
W
Loki
12,693
488
101
4
0
509,409
0
L
Achilles
12,235
471
59
2
0
446,802
0
L
Sol
11,207
431
80
3
0
444,087
1
L
Fenrir
9,501
365
57
2
0
533,092
1
W
Heimdallr
13,514
520
125
5
0
413,912
1
W
Vamana
13,110
504
116
4
0
499,059
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role