Player Matchup

He Bo
He Bo
Masters
 
He Bo
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond IV
 
Yemoja
Diamond IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Masters
Owenedable
Thoth
Masters
Level 160
God Stats
3W - 3L
1,746 SR
Queue Stats
351W - 346L
2,406 MMR
Solo
Mulan
Mulan
Masters
SηipeZz
Mulan
Masters
Level 148
God Stats
5W - 0L
1,534 SR
Queue Stats
293W - 311L
2,410 MMR
Solo
Hou Yi
Hou Yi
Platinum I
lopeznachuko
Hou Yi
Platinum I
Level 66
God Stats
4W - 0L
1,906 SR
Queue Stats
17W - 6L
2,221 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 121
1,637 SR
2,007 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 123
1,506 SR
1,957 MMR
Merlin
Merlin
Masters
 
Merlin
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Masters
 
Thor
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Diamond V
Psikotiik
Kukulkan
Diamond V
Level 150
God Stats
0W - 1L
1,499 SR
Queue Stats
3W - 4L
2,276 MMR
Solo
Hercules
Hercules
Diamond I
reazone
Hercules
Diamond I
Level 147
God Stats
19W - 18L
1,533 SR
Queue Stats
327W - 320L
2,196 MMR
Solo
Khepri
Khepri
Platinum I
skobyman
Khepri
Platinum I
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
2,313 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
6
0 / 0 / 1
3,635
727
439
1,415
226
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
 
Yemoja
5
0 / 0 / 2
3,374
675
606
812
288
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thoth
6
0 / 1 / 0
3,517
703
0
1,416
405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
SηipeZz
Mulan
6
1 / 0 / 0
3,640
728
1,626
2,601
1,820
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Hou Yi
5
2 / 0 / 0
3,674
735
2,032
2,042
506
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
PersephonePoseidonThe MorriganSkadi

VS

Bans
Hun BatzCamazotzFenrirDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
3
0 / 0 / 0
2,789
558
854
808
182
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
 
Thor
1
0 / 0 / 0
2,400
480
0
0
0
Kukulkan
Psikotiik
Kukulkan
7
1 / 1 / 0
4,021
804
897
1,677
398
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
reazone
Hercules
6
0 / 1 / 0
3,242
648
725
2,447
1,434
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
skobyman
Khepri
4
0 / 1 / 0
2,978
596
825
2,396
718
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
0
0
1
0.5
W
Yemoja
 
Yemoja
0
0
2
1
L
Merlin
 
Merlin
0
0
0
0
L
Thor
 
Thor
0
0
0
0
W
Thoth
0
1
0
0
L
Kukulkan
Psikotiik
Kukulkan
1
1
0
1
W
Mulan
SηipeZz
Mulan
1
0
0
1
W
Hou Yi
2
0
0
2
L
Hercules
reazone
Hercules
0
1
0
0
L
Khepri
skobyman
Khepri
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,703
Damage
3,301
8,286
Taken
7,328
3,245
Mitigated
2,732
4,347
Healing
2,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
439
105
0
1,202
1,415
226
0
80
1,335
15,217
0
W
Yemoja
 
Yemoja
606
264
321
284
812
288
0
553
259
5,067
0
L
Merlin
 
Merlin
854
269
0
615
808
182
0
448
360
9,583
0
L
Thor
 
Thor
0
0
0
0
0
0
0
0
0
0
0
W
Thoth
0
0
0
500
1,416
405
0
769
647
17,263
0
L
Kukulkan
Psikotiik
Kukulkan
897
184
0
177
1,677
398
0
76
1,601
22,539
0
W
Mulan
SηipeZz
Mulan
1,626
352
0
983
2,601
1,820
0
0
2,601
0
12,648
W
Hou Yi
2,032
903
0
1,057
2,042
506
0
1,174
868
0
11,612
L
Hercules
reazone
Hercules
725
495
0
1,137
2,447
1,434
0
0
2,447
0
9,884
L
Khepri
skobyman
Khepri
825
34
0
310
2,396
718
0
521
1,875
5,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,840
Gold Earned
15,430
143
Minions Killed
98
0
Camps Cleared
0
451,600
Distance Traveled
317,677
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
3,635
727
38
8
0
94,670
0
W
Yemoja
3,374
675
11
2
0
91,740
2
L
Merlin
2,789
558
16
3
0
58,400
1
L
Thor
2,400
480
0
0
0
0
0
W
Thoth
3,517
703
39
8
0
77,549
0
L
Kukulkan
4,021
804
53
11
0
91,663
2
W
Mulan
3,640
728
29
6
0
101,433
1
W
Hou Yi
3,674
735
26
5
0
86,208
2
L
Hercules
3,242
648
21
4
0
72,222
1
L
Khepri
2,978
596
8
2
0
95,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role